*Merge tc1 1591 - 1599, skip 1596
--HG-- branch : trunk
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@@ -1768,8 +1768,9 @@ class TRINITY_DLL_SPEC Player : public Unit
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void ApplyItemEquipSpell(Item *item, bool apply, bool form_change = false);
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void ApplyEquipSpell(SpellEntry const* spellInfo, Item* item, bool apply, bool form_change = false);
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void UpdateEquipSpellsAtFormChange();
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void CastItemCombatSpell(Item *item, CalcDamageInfo *damageInfo, ItemPrototype const * proto);
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void CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32 procVictim, uint32 procEx);
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void CastItemUseSpell(Item *item,SpellCastTargets const& targets,uint8 cast_count, uint32 glyphIndex);
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void CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32 procVictim, uint32 procEx, Item *item, ItemPrototype const * proto);
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void SendEquipmentSetList();
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void SetEquipmentSet(uint32 index, EquipmentSet eqset);
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