diff --git a/src/game/ItemPrototype.h b/src/game/ItemPrototype.h index 768df0cc11..6ad589a337 100644 --- a/src/game/ItemPrototype.h +++ b/src/game/ItemPrototype.h @@ -494,7 +494,7 @@ struct _ItemStat }; struct _Spell { - uint32 SpellId; // id from Spell.dbc + int32 SpellId; // id from Spell.dbc uint32 SpellTrigger; int32 SpellCharges; float SpellPPMRate;