From d9e4d991c9664794fa76338cbaa14c740535323e Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 12 Nov 2011 08:16:52 -0500 Subject: [PATCH] Fix a crash when player is logged out when not in map. --- src/server/game/Maps/Map.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index d5b924e4a1..9c395a2319 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -648,7 +648,10 @@ void Map::RemovePlayerFromMap(Player* player, bool remove) SendRemoveTransports(player); player->UpdateObjectVisibility(true); - player->RemoveFromGrid(); + if (player->IsInGrid()) + player->RemoveFromGrid(); + else + ASSERT(remove); //maybe deleted in logoutplayer when player is not in a map if (remove) DeleteFromWorld(player);