Core/ObjectMgr: Corrected item loading
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@@ -2368,7 +2368,7 @@ void ObjectMgr::LoadItemTemplates()
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{
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itemTemplate.Spells[i].SpellId = fields[66 + i*7 ].GetInt32();
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itemTemplate.Spells[i].SpellTrigger = uint32(fields[67 + i*7].GetUInt8());
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itemTemplate.Spells[i].SpellCharges = uint32(fields[68 + i*7].GetInt16());
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itemTemplate.Spells[i].SpellCharges = int32(fields[68 + i*7].GetInt16());
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itemTemplate.Spells[i].SpellPPMRate = fields[69 + i*7].GetFloat();
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itemTemplate.Spells[i].SpellCooldown = fields[70 + i*7].GetInt32();
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itemTemplate.Spells[i].SpellCategory = uint32(fields[71 + i*7].GetUInt16());
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@@ -2382,10 +2382,10 @@ void ObjectMgr::LoadItemTemplates()
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itemTemplate.PageMaterial = uint32(fields[105].GetUInt8());
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itemTemplate.StartQuest = fields[106].GetUInt32();
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itemTemplate.LockID = fields[107].GetUInt32();
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itemTemplate.Material = uint32(fields[108].GetInt8());
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itemTemplate.Material = int32(fields[108].GetInt8());
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itemTemplate.Sheath = uint32(fields[109].GetUInt8());
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itemTemplate.RandomProperty = fields[110].GetUInt32();
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itemTemplate.RandomSuffix = fields[111].GetUInt32();
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itemTemplate.RandomSuffix = fields[111].GetInt32();
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itemTemplate.Block = fields[112].GetUInt32();
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itemTemplate.ItemSet = fields[113].GetUInt32();
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itemTemplate.MaxDurability = uint32(fields[114].GetUInt16());
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