[8145] Use constant name instead not-safe explicit value. Author: Ambal
--HG-- branch : trunk
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+4
-4
@@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
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CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`creature_ai_version` varchar(120) default NULL,
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`required_8115_01_mangos_playercreateinfo_action` bit(1) default NULL
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`required_8140_01_mangos_spell_proc_event` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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@@ -17111,9 +17111,9 @@ INSERT INTO `spell_proc_event` VALUES
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(31836, 0x00000000, 10, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(31871, 0x00000000, 10, 0x00000010, 0x00000000, 0x00000000, 0x00004000, 0x00000000, 0.000000, 0.000000, 0),
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(31872, 0x00000000, 10, 0x00000010, 0x00000000, 0x00000000, 0x00004000, 0x00000000, 0.000000, 0.000000, 0),
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(31876, 0x00000000, 10, 0x00800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(31877, 0x00000000, 10, 0x00800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(31878, 0x00000000, 10, 0x00800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(31876, 0x00000000, 10, 0x00800000, 0x00000000, 0x00000008, 0x00004110, 0x00000000, 0.000000, 0.000000, 0),
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(31877, 0x00000000, 10, 0x00800000, 0x00000000, 0x00000008, 0x00004110, 0x00000000, 0.000000, 0.000000, 0),
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(31878, 0x00000000, 10, 0x00800000, 0x00000000, 0x00000008, 0x00004110, 0x00000000, 0.000000, 0.000000, 0),
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(31904, 0x00000000, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000040, 0.000000, 0.000000, 0),
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(32385, 0x00000000, 5, 0x00000402, 0x00000011, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(32387, 0x00000000, 5, 0x00000402, 0x00000011, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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@@ -73,7 +73,7 @@ typedef GridRefManager<GameObject> GameObjectMapType;
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typedef GridRefManager<Player> PlayerMapType;
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typedef Grid<Player, AllWorldObjectTypes,AllGridObjectTypes> GridType;
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typedef NGrid<8, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType;
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typedef NGrid<MAX_NUMBER_OF_CELLS, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType;
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typedef TypeMapContainer<AllGridObjectTypes> GridTypeMapContainer;
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typedef TypeMapContainer<AllWorldObjectTypes> WorldTypeMapContainer;
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