*Merge.
--HG-- branch : trunk
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+4
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@@ -20308,7 +20308,10 @@ void Player::EnterVehicle(Vehicle *vehicle)
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data << uint32(0x00000000);
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data << uint32(0x00000101);
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for(uint32 i = 0; i < 10; ++i)
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for(uint32 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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data << uint16(vehicle->m_spells[i]) << uint8(0) << uint8(i+8);
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for(uint32 i = CREATURE_MAX_SPELLS; i < 10; ++i)
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data << uint16(0) << uint8(0) << uint8(i+8);
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data << uint8(0);
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