Core/Quests: Add new field RequiredClasses for quest_template Credits to
NoFantasy. * SkillOrClass is converted to RequiredSkill (and then field can contain skill id only) * Field ZoneOrSort has no longer a function in quest requirement, and RequiredClasses must be used instead where class limits are expected. To restrict a quest to one class or more, use bitmask of class in RequiredClasses. RequiredSkill works like before. Signed-off-by: NoFantasy <[email protected]> Signed-off-by: Stalker_Riddick <[email protected]>
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@@ -25,120 +25,121 @@ Quest::Quest(Field* questRecord)
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QuestId = questRecord[0].GetUInt32();
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QuestMethod = questRecord[1].GetUInt32();
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ZoneOrSort = questRecord[2].GetInt32();
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SkillOrClassMask = questRecord[3].GetInt32();
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MinLevel = questRecord[4].GetUInt32();
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MaxLevel = questRecord[5].GetUInt32();
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QuestLevel = questRecord[6].GetInt32();
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Type = questRecord[7].GetUInt32();
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MinLevel = questRecord[3].GetUInt32();
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MaxLevel = questRecord[4].GetUInt32();
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QuestLevel = questRecord[5].GetInt32();
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Type = questRecord[6].GetUInt32();
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RequiredClasses = questRecord[7].GetUInt32();
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RequiredRaces = questRecord[8].GetUInt32();
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RequiredSkillValue = questRecord[9].GetUInt32();
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RepObjectiveFaction = questRecord[10].GetUInt32();
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RepObjectiveValue = questRecord[11].GetInt32();
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RepObjectiveFaction2 = questRecord[12].GetUInt32();
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RepObjectiveValue2 = questRecord[13].GetInt32();
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RequiredMinRepFaction = questRecord[14].GetUInt32();
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RequiredMinRepValue = questRecord[15].GetInt32();
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RequiredMaxRepFaction = questRecord[16].GetUInt32();
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RequiredMaxRepValue = questRecord[17].GetInt32();
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SuggestedPlayers = questRecord[18].GetUInt32();
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LimitTime = questRecord[19].GetUInt32();
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QuestFlags = questRecord[20].GetUInt32();
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uint32 SpecialFlags = questRecord[21].GetUInt16();
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CharTitleId = questRecord[22].GetUInt32();
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PlayersSlain = questRecord[23].GetUInt32();
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BonusTalents = questRecord[24].GetUInt32();
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RewArenaPoints = questRecord[25].GetInt32();
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PrevQuestId = questRecord[26].GetInt32();
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NextQuestId = questRecord[27].GetInt32();
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ExclusiveGroup = questRecord[28].GetInt32();
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NextQuestInChain = questRecord[29].GetUInt32();
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XPId = questRecord[30].GetUInt32();
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SrcItemId = questRecord[31].GetUInt32();
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SrcItemCount = questRecord[32].GetUInt32();
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SrcSpell = questRecord[33].GetUInt32();
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Title = questRecord[34].GetString();
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Details = questRecord[35].GetString();
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Objectives = questRecord[36].GetString();
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OfferRewardText = questRecord[37].GetString();
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RequestItemsText = questRecord[38].GetString();
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EndText = questRecord[39].GetString();
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CompletedText = questRecord[40].GetString();
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RequiredSkill = questRecord[9].GetUInt32();
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RequiredSkillValue = questRecord[10].GetUInt32();
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RepObjectiveFaction = questRecord[11].GetUInt32();
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RepObjectiveValue = questRecord[12].GetInt32();
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RepObjectiveFaction2 = questRecord[13].GetUInt32();
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RepObjectiveValue2 = questRecord[14].GetInt32();
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RequiredMinRepFaction = questRecord[15].GetUInt32();
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RequiredMinRepValue = questRecord[16].GetInt32();
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RequiredMaxRepFaction = questRecord[17].GetUInt32();
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RequiredMaxRepValue = questRecord[18].GetInt32();
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SuggestedPlayers = questRecord[19].GetUInt32();
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LimitTime = questRecord[20].GetUInt32();
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QuestFlags = questRecord[21].GetUInt32();
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uint32 SpecialFlags = questRecord[22].GetUInt16();
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CharTitleId = questRecord[23].GetUInt32();
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PlayersSlain = questRecord[24].GetUInt32();
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BonusTalents = questRecord[25].GetUInt32();
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RewArenaPoints = questRecord[26].GetInt32();
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PrevQuestId = questRecord[27].GetInt32();
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NextQuestId = questRecord[28].GetInt32();
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ExclusiveGroup = questRecord[29].GetInt32();
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NextQuestInChain = questRecord[30].GetUInt32();
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XPId = questRecord[31].GetUInt32();
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SrcItemId = questRecord[32].GetUInt32();
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SrcItemCount = questRecord[33].GetUInt32();
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SrcSpell = questRecord[34].GetUInt32();
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Title = questRecord[35].GetString();
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Details = questRecord[36].GetString();
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Objectives = questRecord[37].GetString();
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OfferRewardText = questRecord[38].GetString();
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RequestItemsText = questRecord[39].GetString();
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EndText = questRecord[40].GetString();
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CompletedText = questRecord[41].GetString();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ObjectiveText[i] = questRecord[41+i].GetString();
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ObjectiveText[i] = questRecord[42+i].GetString();
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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ReqItemId[i] = questRecord[45+i].GetUInt32();
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ReqItemId[i] = questRecord[46+i].GetUInt32();
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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ReqItemCount[i] = questRecord[51+i].GetUInt32();
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ReqItemCount[i] = questRecord[52+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceId[i] = questRecord[57+i].GetUInt32();
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ReqSourceId[i] = questRecord[58+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceCount[i] = questRecord[61+i].GetUInt32();
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ReqSourceCount[i] = questRecord[62+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOId[i] = questRecord[65+i].GetInt32();
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ReqCreatureOrGOId[i] = questRecord[66+i].GetInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOCount[i] = questRecord[69+i].GetUInt32();
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ReqCreatureOrGOCount[i] = questRecord[70+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqSpell[i] = questRecord[73+i].GetUInt32();
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ReqSpell[i] = questRecord[74+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemId[i] = questRecord[77+i].GetUInt32();
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RewChoiceItemId[i] = questRecord[78+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemCount[i] = questRecord[83+i].GetUInt32();
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RewChoiceItemCount[i] = questRecord[84+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemId[i] = questRecord[89+i].GetUInt32();
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RewItemId[i] = questRecord[90+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemCount[i] = questRecord[93+i].GetUInt32();
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RewItemCount[i] = questRecord[94+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepFaction[i] = questRecord[97+i].GetUInt32();
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RewRepFaction[i] = questRecord[98+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepValueId[i] = questRecord[102+i].GetInt32();
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RewRepValueId[i] = questRecord[103+i].GetInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepValue[i] = questRecord[107+i].GetInt32();
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RewRepValue[i] = questRecord[108+i].GetInt32();
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RewHonorAddition = questRecord[112].GetUInt32();
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RewHonorMultiplier = questRecord[113].GetFloat();
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RewOrReqMoney = questRecord[114].GetInt32();
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RewMoneyMaxLevel = questRecord[115].GetUInt32();
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RewSpell = questRecord[116].GetUInt32();
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RewSpellCast = questRecord[117].GetInt32();
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RewMailTemplateId = questRecord[118].GetUInt32();
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RewMailDelaySecs = questRecord[119].GetUInt32();
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PointMapId = questRecord[120].GetUInt32();
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PointX = questRecord[121].GetFloat();
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PointY = questRecord[122].GetFloat();
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PointOpt = questRecord[123].GetUInt32();
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RewHonorAddition = questRecord[113].GetUInt32();
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RewHonorMultiplier = questRecord[114].GetFloat();
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RewOrReqMoney = questRecord[115].GetInt32();
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RewMoneyMaxLevel = questRecord[116].GetUInt32();
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RewSpell = questRecord[117].GetUInt32();
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RewSpellCast = questRecord[118].GetInt32();
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RewMailTemplateId = questRecord[119].GetUInt32();
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RewMailDelaySecs = questRecord[120].GetUInt32();
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PointMapId = questRecord[121].GetUInt32();
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PointX = questRecord[122].GetFloat();
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PointY = questRecord[123].GetFloat();
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PointOpt = questRecord[124].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmote[i] = questRecord[124+i].GetUInt32();
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DetailsEmote[i] = questRecord[125+i].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmoteDelay[i] = questRecord[128+i].GetUInt32();
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DetailsEmoteDelay[i] = questRecord[129+i].GetUInt32();
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IncompleteEmote = questRecord[132].GetUInt32();
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CompleteEmote = questRecord[133].GetUInt32();
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IncompleteEmote = questRecord[133].GetUInt32();
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CompleteEmote = questRecord[134].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmote[i] = questRecord[134+i].GetInt32();
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OfferRewardEmote[i] = questRecord[135+i].GetInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmoteDelay[i] = questRecord[138+i].GetInt32();
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OfferRewardEmoteDelay[i] = questRecord[139+i].GetInt32();
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QuestStartScript = questRecord[142].GetUInt32();
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QuestCompleteScript = questRecord[143].GetUInt32();
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QuestStartScript = questRecord[143].GetUInt32();
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QuestCompleteScript = questRecord[144].GetUInt32();
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QuestFlags |= SpecialFlags << 20;
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if (QuestFlags & QUEST_TRINITY_FLAGS_AUTO_ACCEPT)
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