From d8fdf47c173306bff49517dd1645b30a612840e1 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Wed, 10 Mar 2010 16:00:17 +0100 Subject: [PATCH] Overlooked ObjectMgr changes to reflect group table structure updates. Fixes issue #1046 --HG-- branch : trunk --- src/game/ObjectMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index a26ea9d80b..2ba3942ed4 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -3405,7 +3405,7 @@ void ObjectMgr::LoadGroups() group = NULL; leaderGuid = 0; // 2 3 4 1 1 - result = CharacterDatabase.Query("SELECT memberGuid, assistant, subgroup, leaderGuid FROM group_member ORDER BY leaderGuid"); + result = CharacterDatabase.Query("SELECT memberGuid, memberFlags, subgroup, leaderGuid FROM group_member ORDER BY leaderGuid"); if(!result) { barGoLink bar2( 1 ); @@ -3431,7 +3431,7 @@ void ObjectMgr::LoadGroups() } } - if(!group->LoadMemberFromDB(fields[0].GetUInt32(), fields[2].GetUInt8(), fields[1].GetBool())) + if(!group->LoadMemberFromDB(fields[0].GetUInt32(), fields[1].GetUInt8(), fields[2].GetUInt8())) { sLog.outErrorDb("Incorrect entry in group_member table : member %d cannot be added to player %d's group!", fields[0].GetUInt32(), fields[3].GetUInt32()); CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid = '%d'", fields[0].GetUInt32());