* Fix bug where pet is lost while working in stables and mounted.
--HG-- branch : trunk
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@@ -500,6 +500,10 @@ void WorldSession::HandleListStabledPetsOpcode( WorldPacket & recv_data )
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if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
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GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
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// remove mounts this fix bug where getting pet from stable while mounted deletes pet.
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if(GetPlayer()->IsMounted())
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GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
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SendStablePet(npcGUID);
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}
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