Core: Cleanup locale handling.

It also fixes the recent problem of strange strings.

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-09-17 07:04:29 +02:00
parent 5de48a67c6
commit d8a854d6e0
19 changed files with 39 additions and 45 deletions
+4 -5
View File
@@ -174,7 +174,6 @@ typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
struct TrinityStringLocale
{
std::string Default;
StringVector Content;
};
@@ -864,9 +863,9 @@ class ObjectMgr
if (itr == mTrinityStringLocaleMap.end()) return NULL;
return &itr->second;
}
const char *GetTrinityString(int32 entry, int locale_idx) const;
const char *GetTrinityString(int32 entry, LocaleConstant locale_idx) const;
const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); }
int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
LocaleConstant GetDBCLocaleIndex() const { return DBCLocaleIndex; }
void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
@@ -906,7 +905,7 @@ class ObjectMgr
static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names);
int GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetLocaleForIndex(int i);
GameTele const* GetGameTele(uint32 id) const
@@ -1080,7 +1079,7 @@ class ObjectMgr
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;
int DBCLocaleIndex;
LocaleConstant DBCLocaleIndex;
private:
void LoadScripts(ScriptsType type);