*reset npc flag, in overlord morghor script, after event is done
--HG-- branch : trunk
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@@ -692,6 +692,7 @@ struct npc_overlord_morghorAI : public ScriptedAI
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Step = 0;
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Step = 0;
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Event = false;
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Event = false;
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m_creature->SetUInt32Value(UNIT_NPC_FLAGS, 2);
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}
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}
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void StartEvent()
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void StartEvent()
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