*Fix build.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,67 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundSA.h"
|
||||
|
||||
BattleGroundSA::BattleGroundSA()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
BattleGroundSA::~BattleGroundSA()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void BattleGroundSA::Update(time_t diff)
|
||||
{
|
||||
BattleGround::Update(diff);
|
||||
}
|
||||
|
||||
void BattleGroundSA::AddPlayer(Player *plr)
|
||||
{
|
||||
BattleGround::AddPlayer(plr);
|
||||
//create score and add it to map, default values are set in constructor
|
||||
BattleGroundSAScore* sc = new BattleGroundSAScore;
|
||||
|
||||
m_PlayerScores[plr->GetGUID()] = sc;
|
||||
}
|
||||
|
||||
void BattleGroundSA::RemovePlayer(Player* /*plr*/,uint64 /*guid*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void BattleGroundSA::HandleAreaTrigger(Player *Source, uint32 Trigger)
|
||||
{
|
||||
// this is wrong way to implement these things. On official it done by gameobject spell cast.
|
||||
if(GetStatus() != STATUS_IN_PROGRESS)
|
||||
return;
|
||||
}
|
||||
|
||||
void BattleGroundSA::UpdatePlayerScore(Player* Source, uint32 type, uint32 value)
|
||||
{
|
||||
|
||||
std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID());
|
||||
|
||||
if(itr == m_PlayerScores.end()) // player not found...
|
||||
return;
|
||||
|
||||
BattleGround::UpdatePlayerScore(Source,type,value);
|
||||
}
|
||||
Reference in New Issue
Block a user