Scripts/Ulduar: Fixed HardMode and Berserker events timing
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@@ -396,7 +396,6 @@ class boss_hodir : public CreatureScript
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
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target->CastSpell(target, SPELL_ICICLE_SNOWDRIFT, true);
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target->CastSpell(target, SPELL_ICICLE_SNOWDRIFT, true);
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DoCast(SPELL_FLASH_FREEZE);
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DoCast(SPELL_FLASH_FREEZE);
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events.DelayEvents(9000);
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events.ScheduleEvent(EVENT_FLASH_FREEZE_EFFECT, 500);
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events.ScheduleEvent(EVENT_FLASH_FREEZE_EFFECT, 500);
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break;
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break;
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case EVENT_FLASH_FREEZE_EFFECT:
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case EVENT_FLASH_FREEZE_EFFECT:
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