Scripts/Ulduar: Fixed HardMode and Berserker events timing
This commit is contained in:
@@ -396,7 +396,6 @@ class boss_hodir : public CreatureScript
|
||||
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
|
||||
target->CastSpell(target, SPELL_ICICLE_SNOWDRIFT, true);
|
||||
DoCast(SPELL_FLASH_FREEZE);
|
||||
events.DelayEvents(9000);
|
||||
events.ScheduleEvent(EVENT_FLASH_FREEZE_EFFECT, 500);
|
||||
break;
|
||||
case EVENT_FLASH_FREEZE_EFFECT:
|
||||
|
||||
Reference in New Issue
Block a user