*Fix Coyote Spirit Despawn Aura (52172) and Blood Parrot Despawn Aura (60244) - inspired by Disassembler's patch.
--HG-- branch : trunk
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@@ -144,10 +144,12 @@ INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comm
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-- TARGET
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-- --------
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DELETE FROM `spell_script_target` WHERE `entry` IN (58836, 50524, 50515);
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DELETE FROM `spell_script_target` WHERE `entry` IN (58836, 50524, 50515, 52173, 60243);
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INSERT INTO `spell_script_target` (`entry`, `type`, `targetEntry`) VALUES
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(58836, 3, 31216), -- Mirror Image
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(50524, 3, 27829), -- Runic Power Feed
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(52173, 3, 28267), -- Coyote Spirit Despawn
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(60243, 3, 11236), -- Blood Parrot Despawn
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(50515, 3, 27829); -- Dismiss Gargoyle
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-- zulaman
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@@ -0,0 +1,4 @@
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DELETE FROM `spell_script_target` WHERE `entry` IN (52173, 60243);
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INSERT INTO `spell_script_target` (`entry`, `type`, `targetEntry`) VALUES
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(52173, 3, 28267),
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(60243, 3, 11236);
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+2
-1
@@ -2342,7 +2342,8 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
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else if (i_spellST->second.type == SPELL_TARGET_TYPE_CONTROLLED)
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{
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for(Unit::ControlList::iterator itr = m_caster->m_Controlled.begin(); itr != m_caster->m_Controlled.end(); ++itr)
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if ((*itr)->GetEntry() == i_spellST->second.targetEntry && (*itr)->IsWithinDistInMap(m_caster, radius))
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if ((*itr)->GetEntry() == i_spellST->second.targetEntry &&
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/*(*itr)->IsWithinDistInMap(m_caster, radius)*/ (*itr)->IsInMap(m_caster)) // For 60243 and 52173 need skip radius check or use range (no radius entry for effect)
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unitList.push_back(*itr);
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}
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}
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@@ -2784,6 +2784,10 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
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case 46308: // Burning Winds casted only at creatures at spawn
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m_target->CastSpell(m_target,47287,true,NULL,this);
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return;
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case 52173: // Coyote Spirit Despawn Aura
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case 60244: // Blood Parrot Despawn Aura
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m_target->CastSpell((Unit*)NULL, GetAmount(), true, NULL, this);
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return;
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}
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break;
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case SPELLFAMILY_WARLOCK:
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@@ -4646,7 +4646,6 @@ void Spell::EffectScriptEffect(uint32 effIndex)
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{
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if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
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return;
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((Creature*)unitTarget)->ForcedDespawn();
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return;
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}
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@@ -5010,6 +5009,11 @@ void Spell::EffectScriptEffect(uint32 effIndex)
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}
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break;
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}
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case 52173: // Coyote Spirit Despawn
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case 60243: // Blood Parrot Despawn
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if (unitTarget->GetTypeId() == TYPEID_UNIT && ((Creature*)unitTarget)->isSummon())
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((TempSummon*)unitTarget)->UnSummon();
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return;
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// Sky Darkener Assault
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case 52124:
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if(unitTarget)
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@@ -5085,7 +5089,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
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}
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}
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return;
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case 58983:
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case 58983: // Big Blizzard Bear
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{
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if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
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return;
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