Codestyle: Renamed some variables to fit codestyle

Signed-off-by: Subv <[email protected]>
This commit is contained in:
Subv
2012-02-12 20:10:09 -05:00
parent 3e15eccd43
commit d790adefe0
11 changed files with 577 additions and 586 deletions
+2 -2
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@@ -558,8 +558,8 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args)
uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
bool limitReached = false;
GameTeleMap const & teleMap = sObjectMgr->GetGameTeleMap();
for (GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr)
GameTeleContainer const & teleMap = sObjectMgr->GetGameTeleMap();
for (GameTeleContainer::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr)
{
GameTele const* tele = &itr->second;
+2 -2
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@@ -756,7 +756,7 @@ bool ConditionMgr::addToGossipMenus(Condition* cond)
if (pMenuBounds.first != pMenuBounds.second)
{
for (GossipMenusMap::iterator itr = pMenuBounds.first; itr != pMenuBounds.second; ++itr)
for (GossipMenusContainer::iterator itr = pMenuBounds.first; itr != pMenuBounds.second; ++itr)
{
if ((*itr).second.entry == cond->mSourceGroup && (*itr).second.text_id == cond->mSourceEntry)
{
@@ -775,7 +775,7 @@ bool ConditionMgr::addToGossipMenuItems(Condition* cond)
GossipMenuItemsMapBoundsNonConst pMenuItemBounds = sObjectMgr->GetGossipMenuItemsMapBoundsNonConst(cond->mSourceGroup);
if (pMenuItemBounds.first != pMenuItemBounds.second)
{
for (GossipMenuItemsMap::iterator itr = pMenuItemBounds.first; itr != pMenuItemBounds.second; ++itr)
for (GossipMenuItemsContainer::iterator itr = pMenuItemBounds.first; itr != pMenuItemBounds.second; ++itr)
{
if ((*itr).second.MenuId == cond->mSourceGroup && (*itr).second.OptionIndex == cond->mSourceEntry)
{
+1 -1
View File
@@ -209,7 +209,7 @@ struct CreatureBaseStats
static CreatureBaseStats const* GetBaseStats(uint8 level, uint8 unitClass);
};
typedef UNORDERED_MAP<uint16, CreatureBaseStats> CreatureBaseStatsMap;
typedef UNORDERED_MAP<uint16, CreatureBaseStats> CreatureBaseStatsContainer;
struct CreatureLocale
{
+4 -4
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@@ -14086,7 +14086,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
if (source->ToGameObject()->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
PrepareQuestMenu(source->GetGUID());
for (GossipMenuItemsMap::const_iterator itr = menuItemBounds.first; itr != menuItemBounds.second; ++itr)
for (GossipMenuItemsContainer::const_iterator itr = menuItemBounds.first; itr != menuItemBounds.second; ++itr)
{
bool canTalk = true;
if (!sConditionMgr->IsObjectMeetToConditions(this, itr->second.Conditions))
@@ -14390,7 +14390,7 @@ uint32 Player::GetGossipTextId(uint32 menuId)
GossipMenusMapBounds menuBounds = sObjectMgr->GetGossipMenusMapBounds(menuId);
for (GossipMenusMap::const_iterator itr = menuBounds.first; itr != menuBounds.second; ++itr)
for (GossipMenusContainer::const_iterator itr = menuBounds.first; itr != menuBounds.second; ++itr)
if (sConditionMgr->IsObjectMeetToConditions(this, itr->second.conditions))
textId = itr->second.text_id;
@@ -22384,7 +22384,7 @@ void Player::UpdateForQuestWorldObjects()
continue;
SpellClickInfoMapBounds clickPair = sObjectMgr->GetSpellClickInfoMapBounds(obj->GetEntry());
for (SpellClickInfoMap::const_iterator _itr = clickPair.first; _itr != clickPair.second; ++_itr)
for (SpellClickInfoContainer::const_iterator _itr = clickPair.first; _itr != clickPair.second; ++_itr)
if (_itr->second.questStart || _itr->second.questEnd)
{
obj->BuildCreateUpdateBlockForPlayer(&udata, this);
@@ -24161,7 +24161,7 @@ bool Player::canSeeSpellClickOn(Creature const* c) const
if (clickPair.first == clickPair.second)
return true;
for (SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
for (SpellClickInfoContainer::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
if (itr->second.IsFitToRequirements(this, c))
return true;
+1 -1
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@@ -16853,7 +16853,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId)
bool success = false;
uint32 spellClickEntry = GetVehicleKit() ? GetVehicleKit()->GetCreatureEntry() : GetEntry();
SpellClickInfoMapBounds clickPair = sObjectMgr->GetSpellClickInfoMapBounds(spellClickEntry);
for (SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
for (SpellClickInfoContainer::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
{
if (itr->second.IsFitToRequirements(clicker, this))
{
@@ -72,7 +72,7 @@ struct VehicleAccessory
};
typedef std::vector<VehicleAccessory> VehicleAccessoryList;
typedef std::map<uint32, VehicleAccessoryList> VehicleAccessoryMap;
typedef std::map<uint32, VehicleAccessoryList> VehicleAccessoryContainer;
typedef std::map<int8, VehicleSeat> SeatMap;
#endif
File diff suppressed because it is too large Load Diff
+225 -234
View File
@@ -82,7 +82,7 @@ struct GameTele
std::wstring wnameLow;
};
typedef UNORDERED_MAP<uint32, GameTele > GameTeleMap;
typedef UNORDERED_MAP<uint32, GameTele > GameTeleContainer;
enum ScriptsType
{
@@ -321,8 +321,8 @@ struct ScriptInfo
typedef std::multimap<uint32, ScriptInfo> ScriptMap;
typedef std::map<uint32, ScriptMap > ScriptMapMap;
typedef std::multimap<uint32, uint32> SpellScriptsMap;
typedef std::pair<SpellScriptsMap::iterator, SpellScriptsMap::iterator> SpellScriptsBounds;
typedef std::multimap<uint32, uint32> SpellScriptsContainer;
typedef std::pair<SpellScriptsContainer::iterator, SpellScriptsContainer::iterator> SpellScriptsBounds;
extern ScriptMapMap sQuestEndScripts;
extern ScriptMapMap sQuestStartScripts;
extern ScriptMapMap sSpellScripts;
@@ -349,8 +349,8 @@ struct SpellClickInfo
bool IsFitToRequirements(Unit const* clicker, Unit const* clickee) const;
};
typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap;
typedef std::pair<SpellClickInfoMap::const_iterator, SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoContainer;
typedef std::pair<SpellClickInfoContainer::const_iterator, SpellClickInfoContainer::const_iterator> SpellClickInfoMapBounds;
struct AreaTrigger
{
@@ -390,24 +390,22 @@ struct TrinityStringLocale
StringVector Content;
};
typedef std::map<uint64, uint64> LinkedRespawnMap;
typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataMap;
typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataMap;
typedef UNORDERED_MAP<uint32, CreatureLocale> CreatureLocaleMap;
typedef UNORDERED_MAP<uint32, GameObjectLocale> GameObjectLocaleMap;
typedef UNORDERED_MAP<uint32, ItemLocale> ItemLocaleMap;
typedef UNORDERED_MAP<uint32, ItemSetNameLocale> ItemSetNameLocaleMap;
typedef UNORDERED_MAP<uint32, QuestLocale> QuestLocaleMap;
typedef UNORDERED_MAP<uint32, NpcTextLocale> NpcTextLocaleMap;
typedef UNORDERED_MAP<uint32, PageTextLocale> PageTextLocaleMap;
typedef UNORDERED_MAP<int32, TrinityStringLocale> TrinityStringLocaleMap;
typedef UNORDERED_MAP<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleMap;
typedef UNORDERED_MAP<uint32, PointOfInterestLocale> PointOfInterestLocaleMap;
typedef std::map<uint64, uint64> LinkedRespawnContainer;
typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataContainer;
typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataContainer;
typedef UNORDERED_MAP<uint32, CreatureLocale> CreatureLocaleContainer;
typedef UNORDERED_MAP<uint32, GameObjectLocale> GameObjectLocaleContainer;
typedef UNORDERED_MAP<uint32, ItemLocale> ItemLocaleContainer;
typedef UNORDERED_MAP<uint32, ItemSetNameLocale> ItemSetNameLocaleContainer;
typedef UNORDERED_MAP<uint32, QuestLocale> QuestLocaleContainer;
typedef UNORDERED_MAP<uint32, NpcTextLocale> NpcTextLocaleContainer;
typedef UNORDERED_MAP<uint32, PageTextLocale> PageTextLocaleContainer;
typedef UNORDERED_MAP<int32, TrinityStringLocale> TrinityStringLocaleContainer;
typedef UNORDERED_MAP<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
typedef UNORDERED_MAP<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
typedef std::multimap<uint32, uint32> QuestRelations;
typedef std::pair<QuestRelations::const_iterator, QuestRelations::const_iterator> QuestRelationBounds;
typedef std::multimap<uint32, ItemRequiredTarget> ItemRequiredTargetMap;
typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds;
struct PetLevelInfo
{
@@ -430,7 +428,7 @@ struct MailLevelReward
};
typedef std::list<MailLevelReward> MailLevelRewardList;
typedef UNORDERED_MAP<uint8, MailLevelRewardList> MailLevelRewardMap;
typedef UNORDERED_MAP<uint8, MailLevelRewardList> MailLevelRewardContainer;
// We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization
struct RepRewardRate
@@ -494,12 +492,12 @@ struct GossipMenus
ConditionList conditions;
};
typedef std::multimap<uint32, GossipMenus> GossipMenusMap;
typedef std::pair<GossipMenusMap::const_iterator, GossipMenusMap::const_iterator> GossipMenusMapBounds;
typedef std::pair<GossipMenusMap::iterator, GossipMenusMap::iterator> GossipMenusMapBoundsNonConst;
typedef std::multimap<uint32, GossipMenuItems> GossipMenuItemsMap;
typedef std::pair<GossipMenuItemsMap::const_iterator, GossipMenuItemsMap::const_iterator> GossipMenuItemsMapBounds;
typedef std::pair<GossipMenuItemsMap::iterator, GossipMenuItemsMap::iterator> GossipMenuItemsMapBoundsNonConst;
typedef std::multimap<uint32, GossipMenus> GossipMenusContainer;
typedef std::pair<GossipMenusContainer::const_iterator, GossipMenusContainer::const_iterator> GossipMenusMapBounds;
typedef std::pair<GossipMenusContainer::iterator, GossipMenusContainer::iterator> GossipMenusMapBoundsNonConst;
typedef std::multimap<uint32, GossipMenuItems> GossipMenuItemsContainer;
typedef std::pair<GossipMenuItemsContainer::const_iterator, GossipMenuItemsContainer::const_iterator> GossipMenuItemsMapBounds;
typedef std::pair<GossipMenuItemsContainer::iterator, GossipMenuItemsContainer::iterator> GossipMenuItemsMapBoundsNonConst;
struct QuestPOIPoint
{
@@ -526,17 +524,17 @@ struct QuestPOI
};
typedef std::vector<QuestPOI> QuestPOIVector;
typedef UNORDERED_MAP<uint32, QuestPOIVector> QuestPOIMap;
typedef UNORDERED_MAP<uint32, QuestPOIVector> QuestPOIContainer;
struct GraveYardData
{
uint32 safeLocId;
uint32 team;
};
typedef std::multimap<uint32, GraveYardData> GraveYardMap;
typedef std::multimap<uint32, GraveYardData> GraveYardContainer;
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemContainer;
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellContainer;
enum SkillRangeType
{
@@ -584,7 +582,7 @@ struct DungeonEncounter
};
typedef std::list<DungeonEncounter const*> DungeonEncounterList;
typedef UNORDERED_MAP<uint32, DungeonEncounterList> DungeonEncounterMap;
typedef UNORDERED_MAP<uint32, DungeonEncounterList> DungeonEncounterContainer;
class PlayerDumpReader;
@@ -602,33 +600,33 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerContainer;
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptContainer;
typedef UNORDERED_MAP<uint32, AccessRequirement> AccessRequirementMap;
typedef UNORDERED_MAP<uint32, AccessRequirement> AccessRequirementContainer;
typedef UNORDERED_MAP<uint32, RepRewardRate > RepRewardRateMap;
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
typedef UNORDERED_MAP<uint32, RepSpilloverTemplate> RepSpilloverTemplateMap;
typedef UNORDERED_MAP<uint32, RepRewardRate > RepRewardRateContainer;
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillContainer;
typedef UNORDERED_MAP<uint32, RepSpilloverTemplate> RepSpilloverTemplateContainer;
typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestMap;
typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestContainer;
typedef std::vector<std::string> ScriptNameMap;
typedef std::vector<std::string> ScriptNameContainer;
typedef std::map<uint32, uint32> CharacterConversionMap;
Player* GetPlayerByLowGUID(uint32 lowguid) const;
GameObjectTemplate const* GetGameObjectTemplate(uint32 entry);
GameObjectTemplateContainer const* GetGameObjectTemplates() { return &GameObjectTemplateStore; }
GameObjectTemplateContainer const* GetGameObjectTemplates() { return &_gameObjectTemplateStore; }
int LoadReferenceVendor(int32 vendor, int32 item_id, std::set<uint32> *skip_vendors);
void LoadGameObjectTemplate();
void AddGameobjectInfo(GameObjectTemplate* goinfo);
CreatureTemplate const* GetCreatureTemplate(uint32 entry);
CreatureTemplateContainer const* GetCreatureTemplates() { return &CreatureTemplateStore; }
CreatureTemplateContainer const* GetCreatureTemplates() { return &_creatureTemplateStore; }
CreatureModelInfo const* GetCreatureModelInfo(uint32 modelId);
CreatureModelInfo const* GetCreatureModelRandomGender(uint32* displayID);
static uint32 ChooseDisplayId(uint32 team, const CreatureTemplate* cinfo, const CreatureData* data = NULL);
@@ -637,12 +635,12 @@ class ObjectMgr
CreatureAddon const* GetCreatureAddon(uint32 lowguid);
CreatureAddon const* GetCreatureTemplateAddon(uint32 entry);
ItemTemplate const* GetItemTemplate(uint32 entry);
ItemTemplateContainer const* GetItemTemplateStore() { return &ItemTemplateStore; }
ItemTemplateContainer const* GetItemTemplateStore() { return &_itemTemplateStore; }
ItemSetNameEntry const* GetItemSetNameEntry(uint32 itemId)
{
ItemSetNameMap::iterator itr = mItemSetNameMap.find(itemId);
if (itr != mItemSetNameMap.end())
ItemSetNameContainer::iterator itr = _itemSetNameStore.find(itemId);
if (itr != _itemSetNameStore.end())
return &itr->second;
return NULL;
}
@@ -655,7 +653,7 @@ class ObjectMgr
{
if (class_ >= MAX_CLASSES)
return NULL;
return &playerClassInfo[class_];
return &_playerClassInfo[class_];
}
void GetPlayerClassLevelInfo(uint32 class_, uint8 level, PlayerClassLevelInfo* info) const;
@@ -665,7 +663,7 @@ class ObjectMgr
return NULL;
if (class_ >= MAX_CLASSES)
return NULL;
PlayerInfo const* info = &playerInfo[race][class_];
PlayerInfo const* info = &_playerInfo[race][class_];
if (info->displayId_m == 0 || info->displayId_f == 0)
return NULL;
return info;
@@ -685,28 +683,28 @@ class ObjectMgr
Quest const* GetQuestTemplate(uint32 quest_id) const
{
QuestMap::const_iterator itr = mQuestTemplates.find(quest_id);
return itr != mQuestTemplates.end() ? itr->second : NULL;
QuestMap::const_iterator itr = _questTemplates.find(quest_id);
return itr != _questTemplates.end() ? itr->second : NULL;
}
QuestMap const& GetQuestTemplates() const { return mQuestTemplates; }
QuestMap const& GetQuestTemplates() const { return _questTemplates; }
uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const
{
QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID);
if (itr != mQuestAreaTriggerMap.end())
QuestAreaTriggerContainer::const_iterator itr = _questAreaTriggerStore.find(Trigger_ID);
if (itr != _questAreaTriggerStore.end())
return itr->second;
return 0;
}
bool IsTavernAreaTrigger(uint32 Trigger_ID) const
{
return mTavernAreaTriggerSet.find(Trigger_ID) != mTavernAreaTriggerSet.end();
return _tavernAreaTriggerStore.find(Trigger_ID) != _tavernAreaTriggerStore.end();
}
bool IsGameObjectForQuests(uint32 entry) const
{
return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end();
return _gameObjectForQuestStore.find(entry) != _gameObjectForQuestStore.end();
}
GossipText const* GetGossipText(uint32 Text_ID) const;
@@ -720,16 +718,16 @@ class ObjectMgr
AreaTrigger const* GetAreaTrigger(uint32 trigger) const
{
AreaTriggerMap::const_iterator itr = mAreaTriggers.find(trigger);
if (itr != mAreaTriggers.end())
AreaTriggerContainer::const_iterator itr = _areaTriggerStore.find(trigger);
if (itr != _areaTriggerStore.end())
return &itr->second;
return NULL;
}
AccessRequirement const* GetAccessRequirement(uint32 mapid, Difficulty difficulty) const
{
AccessRequirementMap::const_iterator itr = mAccessRequirements.find(MAKE_PAIR32(mapid, difficulty));
if (itr != mAccessRequirements.end())
AccessRequirementContainer::const_iterator itr = _accessRequirementStore.find(MAKE_PAIR32(mapid, difficulty));
if (itr != _accessRequirementStore.end())
return &itr->second;
return NULL;
}
@@ -742,8 +740,8 @@ class ObjectMgr
RepRewardRate const* GetRepRewardRate(uint32 factionId) const
{
RepRewardRateMap::const_iterator itr = m_RepRewardRateMap.find(factionId);
if (itr != m_RepRewardRateMap.end())
RepRewardRateContainer::const_iterator itr = _repRewardRateStore.find(factionId);
if (itr != _repRewardRateStore.end())
return &itr->second;
return NULL;
@@ -751,16 +749,16 @@ class ObjectMgr
ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
{
RepOnKillMap::const_iterator itr = mRepOnKill.find(id);
if (itr != mRepOnKill.end())
RepOnKillContainer::const_iterator itr = _repOnKillStore.find(id);
if (itr != _repOnKillStore.end())
return &itr->second;
return NULL;
}
RepSpilloverTemplate const* GetRepSpilloverTemplate(uint32 factionId) const
{
RepSpilloverTemplateMap::const_iterator itr = m_RepSpilloverTemplateMap.find(factionId);
if (itr != m_RepSpilloverTemplateMap.end())
RepSpilloverTemplateContainer::const_iterator itr = _repSpilloverTemplateStore.find(factionId);
if (itr != _repSpilloverTemplateStore.end())
return &itr->second;
return NULL;
@@ -768,16 +766,16 @@ class ObjectMgr
PointOfInterest const* GetPointOfInterest(uint32 id) const
{
PointOfInterestMap::const_iterator itr = mPointsOfInterest.find(id);
if (itr != mPointsOfInterest.end())
PointOfInterestContainer::const_iterator itr = _pointsOfInterestStore.find(id);
if (itr != _pointsOfInterestStore.end())
return &itr->second;
return NULL;
}
QuestPOIVector const* GetQuestPOIVector(uint32 questId)
{
QuestPOIMap::const_iterator itr = mQuestPOIMap.find(questId);
if (itr != mQuestPOIMap.end())
QuestPOIContainer::const_iterator itr = _questPOIStore.find(questId);
if (itr != _questPOIStore.end())
return &itr->second;
return NULL;
}
@@ -786,8 +784,8 @@ class ObjectMgr
DungeonEncounterList const* GetDungeonEncounterList(uint32 mapId, Difficulty difficulty)
{
UNORDERED_MAP<uint32, DungeonEncounterList>::const_iterator itr = mDungeonEncounters.find(MAKE_PAIR32(mapId, difficulty));
if (itr != mDungeonEncounters.end())
UNORDERED_MAP<uint32, DungeonEncounterList>::const_iterator itr = _dungeonEncounterStore.find(MAKE_PAIR32(mapId, difficulty));
if (itr != _dungeonEncounterStore.end())
return &itr->second;
return NULL;
}
@@ -811,32 +809,32 @@ class ObjectMgr
QuestRelations* GetGOQuestRelationMap()
{
return &mGOQuestRelations;
return &_goQuestRelations;
}
QuestRelationBounds GetGOQuestRelationBounds(uint32 go_entry)
{
return mGOQuestRelations.equal_range(go_entry);
return _goQuestRelations.equal_range(go_entry);
}
QuestRelationBounds GetGOQuestInvolvedRelationBounds(uint32 go_entry)
{
return mGOQuestInvolvedRelations.equal_range(go_entry);
return _goQuestInvolvedRelations.equal_range(go_entry);
}
QuestRelations* GetCreatureQuestRelationMap()
{
return &mCreatureQuestRelations;
return &_creatureQuestRelations;
}
QuestRelationBounds GetCreatureQuestRelationBounds(uint32 creature_entry)
{
return mCreatureQuestRelations.equal_range(creature_entry);
return _creatureQuestRelations.equal_range(creature_entry);
}
QuestRelationBounds GetCreatureQuestInvolvedRelationBounds(uint32 creature_entry)
{
return mCreatureQuestInvolvedRelations.equal_range(creature_entry);
return _creatureQuestInvolvedRelations.equal_range(creature_entry);
}
void LoadGameObjectScripts();
@@ -926,8 +924,8 @@ class ObjectMgr
int32 GetFishingBaseSkillLevel(uint32 entry) const
{
FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry);
return itr != mFishingBaseForArea.end() ? itr->second : 0;
FishingBaseSkillContainer::const_iterator itr = _fishingBaseForAreaStore.find(entry);
return itr != _fishingBaseForAreaStore.end() ? itr->second : 0;
}
void ReturnOrDeleteOldMails(bool serverUp);
@@ -946,8 +944,8 @@ class ObjectMgr
MailLevelReward const* GetMailLevelReward(uint32 level, uint32 raceMask)
{
MailLevelRewardMap::const_iterator map_itr = m_mailLevelRewardMap.find(level);
if (map_itr == m_mailLevelRewardMap.end())
MailLevelRewardContainer::const_iterator map_itr = _mailLevelRewardStore.find(level);
if (map_itr == _mailLevelRewardStore.end())
return NULL;
for (MailLevelRewardList::const_iterator set_itr = map_itr->second.begin(); set_itr != map_itr->second.end(); ++set_itr)
@@ -959,81 +957,81 @@ class ObjectMgr
CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id)
{
return mMapObjectGuids[MAKE_PAIR32(mapid, spawnMode)][cell_id];
return _mapObjectGuidsStore[MAKE_PAIR32(mapid, spawnMode)][cell_id];
}
CreatureData const* GetCreatureData(uint32 guid) const
{
CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid);
if (itr == mCreatureDataMap.end()) return NULL;
CreatureDataContainer::const_iterator itr = _creatureDataStore.find(guid);
if (itr == _creatureDataStore.end()) return NULL;
return &itr->second;
}
CreatureData& NewOrExistCreatureData(uint32 guid) { return mCreatureDataMap[guid]; }
CreatureData& NewOrExistCreatureData(uint32 guid) { return _creatureDataStore[guid]; }
void DeleteCreatureData(uint32 guid);
uint64 GetLinkedRespawnGuid(uint64 guid) const
{
LinkedRespawnMap::const_iterator itr = mLinkedRespawnMap.find(guid);
if (itr == mLinkedRespawnMap.end()) return 0;
LinkedRespawnContainer::const_iterator itr = _linkedRespawnStore.find(guid);
if (itr == _linkedRespawnStore.end()) return 0;
return itr->second;
}
CreatureLocale const* GetCreatureLocale(uint32 entry) const
{
CreatureLocaleMap::const_iterator itr = mCreatureLocaleMap.find(entry);
if (itr == mCreatureLocaleMap.end()) return NULL;
CreatureLocaleContainer::const_iterator itr = _creatureLocaleStore.find(entry);
if (itr == _creatureLocaleStore.end()) return NULL;
return &itr->second;
}
GameObjectLocale const* GetGameObjectLocale(uint32 entry) const
{
GameObjectLocaleMap::const_iterator itr = mGameObjectLocaleMap.find(entry);
if (itr == mGameObjectLocaleMap.end()) return NULL;
GameObjectLocaleContainer::const_iterator itr = _gameObjectLocaleStore.find(entry);
if (itr == _gameObjectLocaleStore.end()) return NULL;
return &itr->second;
}
ItemLocale const* GetItemLocale(uint32 entry) const
{
ItemLocaleMap::const_iterator itr = mItemLocaleMap.find(entry);
if (itr == mItemLocaleMap.end()) return NULL;
ItemLocaleContainer::const_iterator itr = _itemLocaleStore.find(entry);
if (itr == _itemLocaleStore.end()) return NULL;
return &itr->second;
}
ItemSetNameLocale const* GetItemSetNameLocale(uint32 entry) const
{
ItemSetNameLocaleMap::const_iterator itr = mItemSetNameLocaleMap.find(entry);
if (itr == mItemSetNameLocaleMap.end())return NULL;
ItemSetNameLocaleContainer::const_iterator itr = _itemSetNameLocaleStore.find(entry);
if (itr == _itemSetNameLocaleStore.end())return NULL;
return &itr->second;
}
QuestLocale const* GetQuestLocale(uint32 entry) const
{
QuestLocaleMap::const_iterator itr = mQuestLocaleMap.find(entry);
if (itr == mQuestLocaleMap.end()) return NULL;
QuestLocaleContainer::const_iterator itr = _questLocaleStore.find(entry);
if (itr == _questLocaleStore.end()) return NULL;
return &itr->second;
}
NpcTextLocale const* GetNpcTextLocale(uint32 entry) const
{
NpcTextLocaleMap::const_iterator itr = mNpcTextLocaleMap.find(entry);
if (itr == mNpcTextLocaleMap.end()) return NULL;
NpcTextLocaleContainer::const_iterator itr = _npcTextLocaleStore.find(entry);
if (itr == _npcTextLocaleStore.end()) return NULL;
return &itr->second;
}
PageTextLocale const* GetPageTextLocale(uint32 entry) const
{
PageTextLocaleMap::const_iterator itr = mPageTextLocaleMap.find(entry);
if (itr == mPageTextLocaleMap.end()) return NULL;
PageTextLocaleContainer::const_iterator itr = _pageTextLocaleStore.find(entry);
if (itr == _pageTextLocaleStore.end()) return NULL;
return &itr->second;
}
GossipMenuItemsLocale const* GetGossipMenuItemsLocale(uint32 entry) const
{
GossipMenuItemsLocaleMap::const_iterator itr = mGossipMenuItemsLocaleMap.find(entry);
if (itr == mGossipMenuItemsLocaleMap.end()) return NULL;
GossipMenuItemsLocaleContainer::const_iterator itr = _gossipMenuItemsLocaleStore.find(entry);
if (itr == _gossipMenuItemsLocaleStore.end()) return NULL;
return &itr->second;
}
PointOfInterestLocale const* GetPointOfInterestLocale(uint32 poi_id) const
{
PointOfInterestLocaleMap::const_iterator itr = mPointOfInterestLocaleMap.find(poi_id);
if (itr == mPointOfInterestLocaleMap.end()) return NULL;
PointOfInterestLocaleContainer::const_iterator itr = _pointOfInterestLocaleStore.find(poi_id);
if (itr == _pointOfInterestLocaleStore.end()) return NULL;
return &itr->second;
}
bool IsGoOfSpecificEntrySpawned(uint32 entry) const
{
for (GameObjectDataMap::const_iterator it = mGameObjectDataMap.begin(); it != mGameObjectDataMap.end(); ++it)
for (GameObjectDataContainer::const_iterator it = _gameObjectDataStore.begin(); it != _gameObjectDataStore.end(); ++it)
if (it->second.id == entry)
return true;
@@ -1042,17 +1040,17 @@ class ObjectMgr
GameObjectData const* GetGOData(uint32 guid) const
{
GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid);
if (itr == mGameObjectDataMap.end()) return NULL;
GameObjectDataContainer::const_iterator itr = _gameObjectDataStore.find(guid);
if (itr == _gameObjectDataStore.end()) return NULL;
return &itr->second;
}
GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; }
GameObjectData& NewGOData(uint32 guid) { return _gameObjectDataStore[guid]; }
void DeleteGOData(uint32 guid);
TrinityStringLocale const* GetTrinityStringLocale(int32 entry) const
{
TrinityStringLocaleMap::const_iterator itr = mTrinityStringLocaleMap.find(entry);
if (itr == mTrinityStringLocaleMap.end()) return NULL;
TrinityStringLocaleContainer::const_iterator itr = _trinityStringLocaleStore.find(entry);
if (itr == _trinityStringLocaleStore.end()) return NULL;
return &itr->second;
}
const char *GetTrinityString(int32 entry, LocaleConstant locale_idx) const;
@@ -1079,15 +1077,15 @@ class ObjectMgr
time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance)
{
TRINITY_GUARD(ACE_Thread_Mutex, m_CreatureRespawnTimesMtx);
return mCreatureRespawnTimes[MAKE_PAIR64(loguid, instance)];
TRINITY_GUARD(ACE_Thread_Mutex, _creatureRespawnTimesMutex);
return _creatureRespawnTimes[MAKE_PAIR64(loguid, instance)];
}
void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t);
void RemoveCreatureRespawnTime(uint32 loguid, uint32 instance);
time_t GetGORespawnTime(uint32 loguid, uint32 instance)
{
TRINITY_GUARD(ACE_Thread_Mutex, m_GORespawnTimesMtx);
return mGORespawnTimes[MAKE_PAIR64(loguid, instance)];
TRINITY_GUARD(ACE_Thread_Mutex, _goRespawnTimesMutex);
return _goRespawnTimes[MAKE_PAIR64(loguid, instance)];
}
void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t);
void RemoveGORespawnTime(uint32 loguid, uint32 instance);
@@ -1115,19 +1113,19 @@ class ObjectMgr
GameTele const* GetGameTele(uint32 id) const
{
GameTeleMap::const_iterator itr = m_GameTeleMap.find(id);
if (itr == m_GameTeleMap.end()) return NULL;
GameTeleContainer::const_iterator itr = _gameTeleStore.find(id);
if (itr == _gameTeleStore.end()) return NULL;
return &itr->second;
}
GameTele const* GetGameTele(const std::string& name) const;
GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; }
GameTeleContainer const& GetGameTeleMap() const { return _gameTeleStore; }
bool AddGameTele(GameTele& data);
bool DeleteGameTele(const std::string& name);
TrainerSpellData const* GetNpcTrainerSpells(uint32 entry) const
{
CacheTrainerSpellMap::const_iterator iter = m_mCacheTrainerSpellMap.find(entry);
if (iter == m_mCacheTrainerSpellMap.end())
CacheTrainerSpellContainer::const_iterator iter = _cacheTrainerSpellStore.find(entry);
if (iter == _cacheTrainerSpellStore.end())
return NULL;
return &iter->second;
@@ -1135,8 +1133,8 @@ class ObjectMgr
VendorItemData const* GetNpcVendorItemList(uint32 entry) const
{
CacheVendorItemMap::const_iterator iter = m_mCacheVendorItemMap.find(entry);
if (iter == m_mCacheVendorItemMap.end())
CacheVendorItemContainer::const_iterator iter = _cacheVendorItemStore.find(entry);
if (iter == _cacheVendorItemStore.end())
return NULL;
return &iter->second;
@@ -1146,36 +1144,36 @@ class ObjectMgr
bool IsVendorItemValid(uint32 vendor_entry, uint32 item, int32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* player = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0) const;
void LoadScriptNames();
ScriptNameMap &GetScriptNames() { return m_scriptNames; }
const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; }
ScriptNameContainer &GetScriptNames() { return _scriptNamesStore; }
const char * GetScriptName(uint32 id) { return id < _scriptNamesStore.size() ? _scriptNamesStore[id].c_str() : ""; }
uint32 GetScriptId(const char *name);
SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const
{
return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id), mSpellClickInfoMap.upper_bound(creature_id));
return SpellClickInfoMapBounds(_spellClickInfoStore.lower_bound(creature_id), _spellClickInfoStore.upper_bound(creature_id));
}
GossipMenusMapBounds GetGossipMenusMapBounds(uint32 uiMenuId) const
{
return GossipMenusMapBounds(m_mGossipMenusMap.lower_bound(uiMenuId), m_mGossipMenusMap.upper_bound(uiMenuId));
return GossipMenusMapBounds(_gossipMenusStore.lower_bound(uiMenuId), _gossipMenusStore.upper_bound(uiMenuId));
}
GossipMenusMapBoundsNonConst GetGossipMenusMapBoundsNonConst(uint32 uiMenuId)
{
return GossipMenusMapBoundsNonConst(m_mGossipMenusMap.lower_bound(uiMenuId), m_mGossipMenusMap.upper_bound(uiMenuId));
return GossipMenusMapBoundsNonConst(_gossipMenusStore.lower_bound(uiMenuId), _gossipMenusStore.upper_bound(uiMenuId));
}
GossipMenuItemsMapBounds GetGossipMenuItemsMapBounds(uint32 uiMenuId) const
{
return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap.lower_bound(uiMenuId), m_mGossipMenuItemsMap.upper_bound(uiMenuId));
return GossipMenuItemsMapBounds(_gossipMenuItemsStore.lower_bound(uiMenuId), _gossipMenuItemsStore.upper_bound(uiMenuId));
}
GossipMenuItemsMapBoundsNonConst GetGossipMenuItemsMapBoundsNonConst(uint32 uiMenuId)
{
return GossipMenuItemsMapBoundsNonConst(m_mGossipMenuItemsMap.lower_bound(uiMenuId), m_mGossipMenuItemsMap.upper_bound(uiMenuId));
return GossipMenuItemsMapBoundsNonConst(_gossipMenuItemsStore.lower_bound(uiMenuId), _gossipMenuItemsStore.upper_bound(uiMenuId));
}
// for wintergrasp only
GraveYardMap mGraveYardMap;
GraveYardContainer GraveYardStore;
static void AddLocaleString(const std::string& s, LocaleConstant locale, StringVector& data);
static inline void GetLocaleString(const StringVector& data, int loc_idx, std::string& value)
@@ -1184,10 +1182,10 @@ class ObjectMgr
value = data[loc_idx];
}
CharacterConversionMap factionchange_achievements;
CharacterConversionMap factionchange_items;
CharacterConversionMap factionchange_spells;
CharacterConversionMap factionchange_reputations;
CharacterConversionMap FactionChange_Achievements;
CharacterConversionMap FactionChange_Items;
CharacterConversionMap FactionChange_Spells;
CharacterConversionMap FactionChange_Reputation;
void LoadFactionChangeAchievements();
void LoadFactionChangeItems();
@@ -1196,80 +1194,73 @@ class ObjectMgr
private:
// first free id for selected id type
uint32 m_auctionid;
uint64 m_equipmentSetGuid;
uint32 m_ItemTextId;
uint32 m_mailid;
uint32 m_hiPetNumber;
uint32 _auctionId;
uint64 _equipmentSetGuid;
uint32 _itemTextId;
uint32 _mailId;
uint32 _hiPetNumber;
// first free low guid for selected guid type
uint32 m_hiCharGuid;
uint32 m_hiCreatureGuid;
uint32 m_hiPetGuid;
uint32 m_hiVehicleGuid;
uint32 m_hiItemGuid;
uint32 m_hiGoGuid;
uint32 m_hiDoGuid;
uint32 m_hiCorpseGuid;
uint32 m_hiMoTransGuid;
uint32 _hiCharGuid;
uint32 _hiCreatureGuid;
uint32 _hiPetGuid;
uint32 _hiVehicleGuid;
uint32 _hiItemGuid;
uint32 _hiGoGuid;
uint32 _hiDoGuid;
uint32 _hiCorpseGuid;
uint32 _hiMoTransGuid;
QuestMap mQuestTemplates;
QuestMap _questTemplates;
typedef UNORDERED_MAP<uint32, GossipText> GossipTextMap;
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
typedef std::set<uint32> TavernAreaTriggerSet;
typedef std::set<uint32> GameObjectForQuestSet;
typedef UNORDERED_MAP<uint32, GossipText> GossipTextContainer;
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerContainer;
typedef std::set<uint32> TavernAreaTriggerContainer;
typedef std::set<uint32> GameObjectForQuestContainer;
QuestAreaTriggerMap mQuestAreaTriggerMap;
TavernAreaTriggerSet mTavernAreaTriggerSet;
GameObjectForQuestSet mGameObjectForQuestSet;
GossipTextMap mGossipText;
AreaTriggerMap mAreaTriggers;
AreaTriggerScriptMap mAreaTriggerScripts;
AccessRequirementMap mAccessRequirements;
DungeonEncounterMap mDungeonEncounters;
QuestAreaTriggerContainer _questAreaTriggerStore;
TavernAreaTriggerContainer _tavernAreaTriggerStore;
GameObjectForQuestContainer _gameObjectForQuestStore;
GossipTextContainer _gossipTextStore;
AreaTriggerContainer _areaTriggerStore;
AreaTriggerScriptContainer _areaTriggerScriptStore;
AccessRequirementContainer _accessRequirementStore;
DungeonEncounterContainer _dungeonEncounterStore;
RepRewardRateMap m_RepRewardRateMap;
RepOnKillMap mRepOnKill;
RepSpilloverTemplateMap m_RepSpilloverTemplateMap;
RepRewardRateContainer _repRewardRateStore;
RepOnKillContainer _repOnKillStore;
RepSpilloverTemplateContainer _repSpilloverTemplateStore;
GossipMenusMap m_mGossipMenusMap;
GossipMenuItemsMap m_mGossipMenuItemsMap;
PointOfInterestMap mPointsOfInterest;
GossipMenusContainer _gossipMenusStore;
GossipMenuItemsContainer _gossipMenuItemsStore;
PointOfInterestContainer _pointsOfInterestStore;
QuestPOIMap mQuestPOIMap;
QuestPOIContainer _questPOIStore;
QuestRelations mGOQuestRelations;
QuestRelations mGOQuestInvolvedRelations;
QuestRelations mCreatureQuestRelations;
QuestRelations mCreatureQuestInvolvedRelations;
QuestRelations _goQuestRelations;
QuestRelations _goQuestInvolvedRelations;
QuestRelations _creatureQuestRelations;
QuestRelations _creatureQuestInvolvedRelations;
//character reserved names
typedef std::set<std::wstring> ReservedNamesMap;
ReservedNamesMap m_ReservedNames;
typedef std::set<std::wstring> ReservedNamesContainer;
ReservedNamesContainer _reservedNamesStore;
// GraveYardMap mGraveYardMap;
GameTeleContainer _gameTeleStore;
GameTeleMap m_GameTeleMap;
ScriptNameContainer _scriptNamesStore;
ScriptNameMap m_scriptNames;
SpellClickInfoContainer _spellClickInfoStore;
SpellClickInfoMap mSpellClickInfoMap;
SpellScriptsContainer _spellScriptsStore;
SpellScriptsMap mSpellScripts;
ItemRequiredTargetMap m_ItemRequiredTarget;
VehicleAccessoryMap m_VehicleTemplateAccessoryMap;
VehicleAccessoryMap m_VehicleAccessoryMap;
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;
VehicleAccessoryContainer _vehicleTemplateAccessoryStore;
VehicleAccessoryContainer _vehicleAccessoryStore;
LocaleConstant DBCLocaleIndex;
PageTextContainer PageTextStore;
InstanceTemplateContainer InstanceTemplateStore;
PageTextContainer _pageTextStore;
InstanceTemplateContainer _instanceTemplateStore;
private:
void LoadScripts(ScriptsType type);
@@ -1277,68 +1268,68 @@ class ObjectMgr
void LoadQuestRelationsHelper(QuestRelations& map, std::string table, bool starter, bool go);
void PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint32 itemId, int32 count);
MailLevelRewardMap m_mailLevelRewardMap;
MailLevelRewardContainer _mailLevelRewardStore;
CreatureBaseStatsMap m_creatureBaseStatsMap;
CreatureBaseStatsContainer _creatureBaseStatsStore;
typedef std::map<uint32, PetLevelInfo*> PetLevelInfoMap;
// PetLevelInfoMap[creature_id][level]
PetLevelInfoMap petInfo; // [creature_id][level]
typedef std::map<uint32, PetLevelInfo*> PetLevelInfoContainer;
// PetLevelInfoContainer[creature_id][level]
PetLevelInfoContainer _petInfoStore; // [creature_id][level]
PlayerClassInfo playerClassInfo[MAX_CLASSES];
PlayerClassInfo _playerClassInfo[MAX_CLASSES];
void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const;
PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES];
PlayerInfo _playerInfo[MAX_RACES][MAX_CLASSES];
typedef std::vector<uint32> PlayerXPperLevel; // [level]
PlayerXPperLevel mPlayerXPperLevel;
PlayerXPperLevel _playerXPperLevel;
typedef std::map<uint32, uint32> BaseXPMap; // [area level][base xp]
BaseXPMap mBaseXPTable;
typedef std::map<uint32, uint32> BaseXPContainer; // [area level][base xp]
BaseXPContainer _baseXPTable;
typedef std::map<uint32, int32> FishingBaseSkillMap; // [areaId][base skill level]
FishingBaseSkillMap mFishingBaseForArea;
typedef std::map<uint32, int32> FishingBaseSkillContainer; // [areaId][base skill level]
FishingBaseSkillContainer _fishingBaseForAreaStore;
typedef std::map<uint32, StringVector> HalfNameMap;
HalfNameMap PetHalfName0;
HalfNameMap PetHalfName1;
typedef std::map<uint32, StringVector> HalfNameContainer;
HalfNameContainer _petHalfName0;
HalfNameContainer _petHalfName1;
typedef UNORDERED_MAP<uint32, ItemSetNameEntry> ItemSetNameMap;
ItemSetNameMap mItemSetNameMap;
typedef UNORDERED_MAP<uint32, ItemSetNameEntry> ItemSetNameContainer;
ItemSetNameContainer _itemSetNameStore;
MapObjectGuids mMapObjectGuids;
CreatureDataMap mCreatureDataMap;
CreatureTemplateContainer CreatureTemplateStore;
CreatureModelContainer CreatureModelStore;
CreatureAddonContainer CreatureAddonStore;
CreatureAddonContainer CreatureTemplateAddonStore;
EquipmentInfoContainer EquipmentInfoStore;
LinkedRespawnMap mLinkedRespawnMap;
CreatureLocaleMap mCreatureLocaleMap;
GameObjectDataMap mGameObjectDataMap;
GameObjectLocaleMap mGameObjectLocaleMap;
GameObjectTemplateContainer GameObjectTemplateStore;
MapObjectGuids _mapObjectGuidsStore;
CreatureDataContainer _creatureDataStore;
CreatureTemplateContainer _creatureTemplateStore;
CreatureModelContainer _creatureModelStore;
CreatureAddonContainer _creatureAddonStore;
CreatureAddonContainer _creatureTemplateAddonStore;
EquipmentInfoContainer _equipmentInfoStore;
LinkedRespawnContainer _linkedRespawnStore;
CreatureLocaleContainer _creatureLocaleStore;
GameObjectDataContainer _gameObjectDataStore;
GameObjectLocaleContainer _gameObjectLocaleStore;
GameObjectTemplateContainer _gameObjectTemplateStore;
ItemTemplateContainer ItemTemplateStore;
ItemLocaleMap mItemLocaleMap;
ItemSetNameLocaleMap mItemSetNameLocaleMap;
QuestLocaleMap mQuestLocaleMap;
NpcTextLocaleMap mNpcTextLocaleMap;
PageTextLocaleMap mPageTextLocaleMap;
TrinityStringLocaleMap mTrinityStringLocaleMap;
GossipMenuItemsLocaleMap mGossipMenuItemsLocaleMap;
PointOfInterestLocaleMap mPointOfInterestLocaleMap;
RespawnTimes mCreatureRespawnTimes;
ACE_Thread_Mutex m_CreatureRespawnTimesMtx;
RespawnTimes mGORespawnTimes;
ACE_Thread_Mutex m_GORespawnTimesMtx;
ItemTemplateContainer _itemTemplateStore;
ItemLocaleContainer _itemLocaleStore;
ItemSetNameLocaleContainer _itemSetNameLocaleStore;
QuestLocaleContainer _questLocaleStore;
NpcTextLocaleContainer _npcTextLocaleStore;
PageTextLocaleContainer _pageTextLocaleStore;
TrinityStringLocaleContainer _trinityStringLocaleStore;
GossipMenuItemsLocaleContainer _gossipMenuItemsLocaleStore;
PointOfInterestLocaleContainer _pointOfInterestLocaleStore;
RespawnTimes _creatureRespawnTimes;
ACE_Thread_Mutex _creatureRespawnTimesMutex;
RespawnTimes _goRespawnTimes;
ACE_Thread_Mutex _goRespawnTimesMutex;
CacheVendorItemMap m_mCacheVendorItemMap;
CacheTrainerSpellMap m_mCacheTrainerSpellMap;
CacheVendorItemContainer _cacheVendorItemStore;
CacheTrainerSpellContainer _cacheTrainerSpellStore;
std::set<uint32> difficultyEntries[MAX_DIFFICULTY - 1]; // already loaded difficulty 1 value in creatures, used in CheckCreatureTemplate
std::set<uint32> hasDifficultyEntries[MAX_DIFFICULTY - 1]; // already loaded creatures with difficulty 1 values, used in CheckCreatureTemplate
std::set<uint32> _difficultyEntries[MAX_DIFFICULTY - 1]; // already loaded difficulty 1 value in creatures, used in CheckCreatureTemplate
std::set<uint32> _hasDifficultyEntries[MAX_DIFFICULTY - 1]; // already loaded creatures with difficulty 1 values, used in CheckCreatureTemplate
enum CreatureLinkedRespawnType
{
@@ -1853,7 +1853,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
trans->Append(stmt);
// Achievement conversion
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_achievements.begin(); it != sObjectMgr->factionchange_achievements.end(); ++it)
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Achievements.begin(); it != sObjectMgr->FactionChange_Achievements.end(); ++it)
{
uint32 achiev_alliance = it->first;
uint32 achiev_horde = it->second;
@@ -1864,7 +1864,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
}
// Item conversion
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_items.begin(); it != sObjectMgr->factionchange_items.end(); ++it)
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Items.begin(); it != sObjectMgr->FactionChange_Items.end(); ++it)
{
uint32 item_alliance = it->first;
uint32 item_horde = it->second;
@@ -1873,7 +1873,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
}
// Spell conversion
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_spells.begin(); it != sObjectMgr->factionchange_spells.end(); ++it)
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Spells.begin(); it != sObjectMgr->FactionChange_Spells.end(); ++it)
{
uint32 spell_alliance = it->first;
uint32 spell_horde = it->second;
@@ -1884,7 +1884,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
}
// Reputation conversion
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_reputations.begin(); it != sObjectMgr->factionchange_reputations.end(); ++it)
for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Reputation.begin(); it != sObjectMgr->FactionChange_Reputation.end(); ++it)
{
uint32 reputation_alliance = it->first;
uint32 reputation_horde = it->second;
+4 -4
View File
@@ -395,7 +395,7 @@ void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scri
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -416,7 +416,7 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -433,12 +433,12 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
}
}
void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsMap::iterator> >& scriptVector)
void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::iterator> >& scriptVector)
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
scriptVector.reserve(std::distance(bounds.first, bounds.second));
for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
+13 -13
View File
@@ -404,15 +404,15 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
// make sure the same guid doesn't already exist and is safe to use
bool incHighest = true;
if (guid != 0 && guid < sObjectMgr->m_hiCharGuid)
if (guid != 0 && guid < sObjectMgr->_hiCharGuid)
{
result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE guid = '%d'", guid);
if (result)
guid = sObjectMgr->m_hiCharGuid; // use first free if exists
guid = sObjectMgr->_hiCharGuid; // use first free if exists
else incHighest = false;
}
else
guid = sObjectMgr->m_hiCharGuid;
guid = sObjectMgr->_hiCharGuid;
// normalize the name if specified and check if it exists
if (!normalizePlayerName(name))
@@ -564,15 +564,15 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
if (!changenth(line, 1, newguid)) // character_inventory.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid, true))
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid, true))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update
if (!changeGuid(line, 4, items, sObjectMgr->m_hiItemGuid))
if (!changeGuid(line, 4, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update
break;
}
case DTT_MAIL: // mail
{
if (!changeGuid(line, 1, mails, sObjectMgr->m_mailid))
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
ROLLBACK(DUMP_FILE_BROKEN); // mail.id update
if (!changenth(line, 6, newguid)) // mail.receiver update
ROLLBACK(DUMP_FILE_BROKEN);
@@ -580,9 +580,9 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
}
case DTT_MAIL_ITEM: // mail_items
{
if (!changeGuid(line, 1, mails, sObjectMgr->m_mailid))
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid))
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid
if (!changenth(line, 3, newguid)) // mail_items.receiver
ROLLBACK(DUMP_FILE_BROKEN);
@@ -591,7 +591,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
case DTT_ITEM:
{
// item, owner, data field:item, owner guid
if (!changeGuid(line, 1, items, sObjectMgr->m_hiItemGuid))
if (!changeGuid(line, 1, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
if (!changenth(line, 3, newguid)) // item_instance.owner_guid update
ROLLBACK(DUMP_FILE_BROKEN);
@@ -601,7 +601,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
{
if (!changenth(line, 1, newguid)) // character_gifts.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid))
if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update
break;
}
@@ -662,11 +662,11 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
// in case of name conflict player has to rename at login anyway
sWorld->AddCharacterNameData(guid, name, gender, race, playerClass);
sObjectMgr->m_hiItemGuid += items.size();
sObjectMgr->m_mailid += mails.size();
sObjectMgr->_hiItemGuid += items.size();
sObjectMgr->_mailId += mails.size();
if (incHighest)
++sObjectMgr->m_hiCharGuid;
++sObjectMgr->_hiCharGuid;
fclose(fin);