Core/Vehicles:

* Added generic solution for vehicle accessories not relying on AI calls
* Only accessories marked as minion will be respawned when the vehicle enters evade mode
* Notify the summoner's AI when vehicle accessory fails to install and despawns
This commit is contained in:
Shauren
2011-04-22 21:59:37 +02:00
parent 7f73962c91
commit d73ffc9e81
14 changed files with 69 additions and 60 deletions
+1
View File
@@ -1664,6 +1664,7 @@ class Unit : public WorldObject
void RemoveArenaAuras(bool onleave = false);
void RemoveAllAurasOnDeath();
void RemoveAllAurasRequiringDeadTarget();
void RemoveAllAurasExceptVehicle();
void DelayOwnedAuras(uint32 spellId, uint64 caster, int32 delaytime);
void _RemoveAllAuraStatMods();