[7290] Command .npc setdeathstate on/off. Author: GriffonHeart
--HG-- branch : trunk
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@@ -642,6 +642,8 @@ class TRINITY_DLL_SPEC Creature : public Unit
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uint32 GetFormationID(){return m_formationID;}
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Unit *SelectVictim();
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void SetDeadByDefault (bool death_state) {m_isDeadByDefault = death_state;}
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protected:
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bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL);
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bool InitEntry(uint32 entry, uint32 team=ALLIANCE, const CreatureData* data=NULL);
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