*Cleanup in blackrock_depths.cpp
--HG-- branch : trunk
This commit is contained in:
@@ -17,7 +17,7 @@
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/* ScriptData
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SDName: Blackrock_Depths
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SD%Complete: 95
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SDComment: Quest support: 4001, 4342, 7604. Vendor Lokhtos Darkbargainer.
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SDComment: Quest support: 4001, 4342, 7604, 4322. Vendor Lokhtos Darkbargainer.
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SDCategory: Blackrock Depths
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EndScriptData */
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@@ -25,12 +25,15 @@ EndScriptData */
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mob_phalanx
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npc_kharan_mighthammer
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npc_lokhtos_darkbargainer
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npc_dughal_stormwing
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npc_marshal_windsor
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npc_marshal_reginald_windsor
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npc_tobias_seecher
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EndContentData */
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#include "precompiled.h"
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#include "../../npc/npc_escortAI.h"
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#include "def_blackrock_depths.h"
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#include "GameObject.h"
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/*######
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## mob_phalanx
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@@ -281,6 +284,7 @@ CreatureAI* GetAI_npc_dughal_stormwing(Creature *_Creature)
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dughal_stormwingAI->AddWaypoint(0, 280.42,-82.86, -77.12,0);
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dughal_stormwingAI->AddWaypoint(1, 287.64,-87.01, -76.79,0);
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dughal_stormwingAI->AddWaypoint(2, 354.63,-64.95, -67.53,0);
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return (CreatureAI*)dughal_stormwingAI;
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}
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bool GossipHello_npc_dughal_stormwing(Player *player, Creature *_Creature)
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@@ -425,6 +429,7 @@ struct TRINITY_DLL_DECL npc_marshal_windsorAI : public npc_escortAI
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CreatureAI* GetAI_npc_marshal_windsor(Creature *_Creature)
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{
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npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(_Creature);
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marshal_windsorAI->AddWaypoint(0, 316.336,-225.528, -77.7258,7000);
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marshal_windsorAI->AddWaypoint(1, 316.336,-225.528, -77.7258,2000);
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marshal_windsorAI->AddWaypoint(2, 322.96,-207.13, -77.87,0);
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@@ -445,6 +450,7 @@ CreatureAI* GetAI_npc_marshal_windsor(Creature *_Creature)
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marshal_windsorAI->AddWaypoint(17, 403.61,-51.71, -63.92,2000);
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marshal_windsorAI->AddWaypoint(18, 403.61,-51.71, -63.92,1000);
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marshal_windsorAI->AddWaypoint(19, 403.61,-51.71, -63.92,0);
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return (CreatureAI*)marshal_windsorAI;
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}
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@@ -545,8 +551,8 @@ struct TRINITY_DLL_DECL npc_marshal_reginald_windsorAI : public npc_escortAI
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break;
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case 32:
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m_creature->Say(SAY_REGINALD_WINDSOR_20_2, LANG_UNIVERSAL, PlayerGUID);
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PlayerStart->GroupEventHappens(QUEST_JAIL_BREAK,m_creature);
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pInstance->SetData(DATA_SHILL,ENCOUNTER_STATE_ENDED);
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PlayerStart->GroupEventHappens(QUEST_JAIL_BREAK, m_creature);
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pInstance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED);
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break;
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}
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}
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@@ -636,6 +642,7 @@ struct TRINITY_DLL_DECL npc_marshal_reginald_windsorAI : public npc_escortAI
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CreatureAI* GetAI_npc_marshal_reginald_windsor(Creature *_Creature)
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{
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npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(_Creature);
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marshal_reginald_windsorAI->AddWaypoint(0, 403.61,-52.71, -63.92,4000);
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marshal_reginald_windsorAI->AddWaypoint(1, 403.61,-52.71, -63.92,4000);
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marshal_reginald_windsorAI->AddWaypoint(2, 406.33,-54.87, -63.95,0);
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@@ -667,10 +674,11 @@ CreatureAI* GetAI_npc_marshal_reginald_windsor(Creature *_Creature)
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marshal_reginald_windsorAI->AddWaypoint(28, 484.21,-56.24, -62.43,0);
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marshal_reginald_windsorAI->AddWaypoint(29, 470.39,-6.01, -70.10,0);
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marshal_reginald_windsorAI->AddWaypoint(30, 451.27,30.85, -70.07,0);
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marshal_reginald_windsorAI->AddWaypoint(31, 452.45,29.85, -70.37,1500); //tezi trqbva da se opravqt
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marshal_reginald_windsorAI->AddWaypoint(31, 452.45,29.85, -70.37,1500);
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marshal_reginald_windsorAI->AddWaypoint(32, 452.45,29.85, -70.37,7000);
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marshal_reginald_windsorAI->AddWaypoint(33, 452.45,29.85, -70.37,10000);
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marshal_reginald_windsorAI->AddWaypoint(34, 451.27,31.85, -70.07,0);
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return (CreatureAI*)marshal_reginald_windsorAI;
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}
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@@ -742,6 +750,7 @@ CreatureAI* GetAI_npc_tobias_seecher(Creature *_Creature)
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tobias_seecherAI->AddWaypoint(2, 533.59, -249.38, -67.04);
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tobias_seecherAI->AddWaypoint(3, 519.44, -217.02, -59.34);
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tobias_seecherAI->AddWaypoint(4, 506.55, -153.49, -62.34);
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return (CreatureAI*)tobias_seecherAI;
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}
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