*Allow spell with SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY ignore all kinds of immunity.
--HG-- branch : trunk
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+18
-15
@@ -9336,10 +9336,13 @@ bool Unit::IsImmunedToDamage(SpellSchoolMask shoolMask)
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bool Unit::IsImmunedToDamage(SpellEntry const* spellInfo)
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{
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if(spellInfo->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY)
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return false;
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uint32 shoolMask = GetSpellSchoolMask(spellInfo);
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if( !(spellInfo->AttributesEx & SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE) && // unaffected by school immunity
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!(spellInfo->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) // can remove immune (by dispell or immune it)
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&& (spellInfo->Id != 42292))
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if(!(spellInfo->AttributesEx &
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(SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE | SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY)) // can remove immune (by dispell or immune it)
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&& spellInfo->Id != 42292)
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{
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//If m_immuneToSchool type contain this school type, IMMUNE damage.
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SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL];
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@@ -9362,14 +9365,23 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
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if (!spellInfo)
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return false;
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// Single spell immunity.
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SpellImmuneList const& idList = m_spellImmune[IMMUNITY_ID];
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for(SpellImmuneList::const_iterator itr = idList.begin(); itr != idList.end(); ++itr)
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if(itr->type == spellInfo->Id)
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return true;
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if(spellInfo->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY)
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return false;
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SpellImmuneList const& dispelList = m_spellImmune[IMMUNITY_DISPEL];
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for(SpellImmuneList::const_iterator itr = dispelList.begin(); itr != dispelList.end(); ++itr)
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if(itr->type == spellInfo->Dispel)
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return true;
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if( !(spellInfo->AttributesEx & SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE) && // unaffected by school immunity
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!(spellInfo->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) // can remove immune (by dispell or immune it)
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&& (spellInfo->Id != 42292))
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if(!(spellInfo->AttributesEx &
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(SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE | SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY)) // can remove immune (by dispell or immune it)
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&& spellInfo->Id != 42292)
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{
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SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL];
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for(SpellImmuneList::const_iterator itr = schoolList.begin(); itr != schoolList.end(); ++itr)
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@@ -9390,15 +9402,6 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
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}
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}
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SpellImmuneList const& idList = m_spellImmune[IMMUNITY_ID];
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for(SpellImmuneList::const_iterator itr = idList.begin(); itr != idList.end(); ++itr)
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{
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if(itr->type == spellInfo->Id)
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{
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return true;
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}
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}
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return false;
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}
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