Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used).
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@@ -138,7 +138,7 @@ class boss_void_reaver : public CreatureScript
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target = me->getVictim();
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if (target)
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me->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, target);
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me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL, 0);
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ArcaneOrb_Timer = 3000;
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}
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else
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