Core/SAI: implement SMART_EVENT_SUMMONED_UNIT_DIES (82), useable by creatures and gameobjects (#24874)

* Core/SAI: implement SMART_EVENT_SUMMONED_UNIT_DIES (82), useable by creatures and gameobjects.

Closes #24831

* Update SmartScriptMgr.h

(cherry picked from commit 5339d1d3b835fcc8f635d34457ceb6e653e70a1c)
This commit is contained in:
Rothend
2022-01-18 00:17:28 +01:00
committed by Shauren
parent f5967b8a87
commit d4a1a7a040
5 changed files with 23 additions and 2 deletions
@@ -3417,6 +3417,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
break;
}
case SMART_EVENT_SUMMONED_UNIT:
case SMART_EVENT_SUMMONED_UNIT_DIES:
{
if (!IsCreature(unit))
return;