Core/Gossips: Fixed gossip menu displaying for gameobjects with type GAMEOBJECT_TYPE_QUESTGIVER, closes #4488

Signed-off-by: Subv2112 <[email protected]>
This commit is contained in:
Subv2112
2012-01-05 21:41:17 -05:00
parent 235b941964
commit d3b1c51b6e
+2 -3
View File
@@ -2793,9 +2793,8 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
return;
case GAMEOBJECT_TYPE_QUESTGIVER:
// start or end quest
player->PrepareQuestMenu(guid);
player->SendPreparedQuest(guid);
player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID);
player->SendPreparedGossip(gameObjTarget);
return;
case GAMEOBJECT_TYPE_SPELL_FOCUS: