*Merge.
--HG-- branch : trunk
This commit is contained in:
+49
-11
@@ -166,11 +166,11 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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return( !getNGrid(p.x_coord, p.y_coord) || getNGrid(p.x_coord, p.y_coord)->GetGridState() == GRID_STATE_REMOVAL );
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}
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bool GetUnloadFlag(const GridPair &p) const { return getNGrid(p.x_coord, p.y_coord)->getUnloadFlag(); }
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void SetUnloadFlag(const GridPair &p, bool unload) { getNGrid(p.x_coord, p.y_coord)->setUnloadFlag(unload); }
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bool GetUnloadLock(const GridPair &p) const { return getNGrid(p.x_coord, p.y_coord)->getUnloadLock(); }
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void SetUnloadLock(const GridPair &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadExplicitLock(on); }
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void LoadGrid(float x, float y);
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bool UnloadGrid(const uint32 &x, const uint32 &y, bool pForce);
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virtual void UnloadAll(bool pForce);
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virtual void UnloadAll();
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void ResetGridExpiry(NGridType &grid, float factor = 1) const
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{
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@@ -245,6 +245,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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}
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void AddObjectToRemoveList(WorldObject *obj);
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void AddObjectToSwitchList(WorldObject *obj, bool on);
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void DoDelayedMovesAndRemoves();
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virtual bool RemoveBones(uint64 guid, float x, float y);
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@@ -259,11 +260,8 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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bool HavePlayers() const { return !m_mapRefManager.isEmpty(); }
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uint32 GetPlayersCountExceptGMs() const;
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bool PlayersNearGrid(uint32 x,uint32 y) const;
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bool ActiveObjectsNearGrid(uint32 x, uint32 y) const;
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void AddActiveObject(WorldObject* obj) { i_activeObjects.insert(obj); }
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void RemoveActiveObject(WorldObject* obj) { i_activeObjects.erase(obj); }
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void AddUnitToNotify(Unit* unit);
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void RelocationNotify();
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@@ -271,6 +269,19 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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typedef MapRefManager PlayerList;
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PlayerList const& GetPlayers() const { return m_mapRefManager; }
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// must called with AddToWorld
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template<class T>
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void AddToActive(T* obj) { AddToActiveHelper(obj); }
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void AddToActive(Creature* obj);
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// must called with RemoveFromWorld
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template<class T>
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void RemoveFromActive(T* obj) { RemoveFromActiveHelper(obj); }
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void RemoveFromActive(Creature* obj);
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template<class T> void SwitchGridContainers(T* obj, bool active);
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template<class NOTIFIER> void VisitAll(const float &x, const float &y, float radius, NOTIFIER ¬ifier);
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template<class NOTIFIER> void VisitWorld(const float &x, const float &y, float radius, NOTIFIER ¬ifier);
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@@ -293,7 +304,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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CreatureMoveList i_creaturesToMove;
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bool loaded(const GridPair &) const;
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void EnsureGridLoadedForPlayer(const Cell&, Player*, bool add_player);
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void EnsureGridLoaded(const Cell&, Player* player = NULL);
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void EnsureGridCreated(const GridPair &);
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void buildNGridLinkage(NGridType* pNGridType) { pNGridType->link(this); }
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@@ -313,6 +324,8 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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void UpdateActiveCells(const float &x, const float &y, const uint32 &t_diff);
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protected:
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void SetUnloadReferenceLock(const GridPair &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadReferenceLock(on); }
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typedef Trinity::ObjectLevelLockable<Map, ZThread::Mutex>::Lock Guard;
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MapEntry const* i_mapEntry;
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@@ -323,6 +336,10 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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MapRefManager m_mapRefManager;
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MapRefManager::iterator m_mapRefIter;
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typedef std::set<WorldObject*> ActiveNonPlayers;
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ActiveNonPlayers m_activeNonPlayers;
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ActiveNonPlayers::iterator m_activeNonPlayersIter;
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private:
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typedef GridReadGuard ReadGuard;
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typedef GridWriteGuard WriteGuard;
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@@ -334,9 +351,9 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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time_t i_gridExpiry;
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bool i_lock;
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std::set<WorldObject *> i_activeObjects;
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std::vector<uint64> i_unitsToNotify;
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std::set<WorldObject *> i_objectsToRemove;
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std::map<WorldObject*, bool> i_objectsToSwitch;
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// Type specific code for add/remove to/from grid
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template<class T>
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@@ -350,6 +367,27 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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template<class T>
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void DeleteFromWorld(T*);
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template<class T>
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void AddToActiveHelper(T* obj)
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{
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m_activeNonPlayers.insert(obj);
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}
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template<class T>
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void RemoveFromActiveHelper(T* obj)
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{
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// Map::Update for active object in proccess
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if(m_activeNonPlayersIter != m_activeNonPlayers.end())
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{
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ActiveNonPlayers::iterator itr = m_activeNonPlayers.find(obj);
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if(itr==m_activeNonPlayersIter)
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++m_activeNonPlayersIter;
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m_activeNonPlayers.erase(itr);
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}
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else
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m_activeNonPlayers.erase(obj);
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}
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};
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enum InstanceResetMethod
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@@ -376,7 +414,7 @@ class TRINITY_DLL_SPEC InstanceMap : public Map
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InstanceData* GetInstanceData() { return i_data; }
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void PermBindAllPlayers(Player *player);
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time_t GetResetTime();
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void UnloadAll(bool pForce);
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void UnloadAll();
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bool CanEnter(Player* player);
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void SendResetWarnings(uint32 timeLeft) const;
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void SetResetSchedule(bool on);
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@@ -398,7 +436,7 @@ class TRINITY_DLL_SPEC BattleGroundMap : public Map
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void Remove(Player *, bool);
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bool CanEnter(Player* player);
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void SetUnload();
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void UnloadAll(bool pForce);
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void UnloadAll();
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};
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/*inline
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@@ -422,7 +460,7 @@ Map::Visit(const CellLock<LOCK_TYPE> &cell, TypeContainerVisitor<T, CONTAINER> &
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if( !cell->NoCreate() || loaded(GridPair(x,y)) )
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{
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EnsureGridLoadedForPlayer(cell, NULL, false);
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EnsureGridLoaded(cell);
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//LOCK_TYPE guard(i_info[x][y]->i_lock);
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getNGrid(x, y)->Visit(cell_x, cell_y, visitor);
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}
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