Replace tabs with spaces in more files.
--HG-- branch : trunk
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+16
-16
@@ -283,7 +283,7 @@ struct CreatureDataAddon
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{
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uint32 guidOrEntry;
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uint32 path_id;
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uint32 mount;
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uint32 mount;
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uint32 bytes0;
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uint32 bytes1;
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uint32 bytes2;
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@@ -622,18 +622,18 @@ class TRINITY_DLL_SPEC Creature : public Unit
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uint32 GetGlobalCooldown() const { return m_GlobalCooldown; }
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uint32 GetWaypointPath(){return m_path_id;}
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void LoadPath(uint32 pathid) { m_path_id = pathid; }
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uint32 GetWaypointPath(){return m_path_id;}
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void LoadPath(uint32 pathid) { m_path_id = pathid; }
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uint32 GetCurrentWaypointID(){return m_waypointID;}
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void UpdateWaypointID(uint32 wpID){m_waypointID = wpID;}
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uint32 GetCurrentWaypointID(){return m_waypointID;}
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void UpdateWaypointID(uint32 wpID){m_waypointID = wpID;}
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void SearchFormation();
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bool IsFormationLeader() {return (GetDBTableGUIDLow() && GetDBTableGUIDLow() == m_formationID);}
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uint32 GetFormationID(){return m_formationID;}
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void SearchFormation();
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bool IsFormationLeader() {return (GetDBTableGUIDLow() && GetDBTableGUIDLow() == m_formationID);}
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uint32 GetFormationID(){return m_formationID;}
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Unit *SelectVictim();
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protected:
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protected:
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bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL);
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bool InitEntry(uint32 entry, uint32 team=ALLIANCE, const CreatureData* data=NULL);
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@@ -681,17 +681,17 @@ class TRINITY_DLL_SPEC Creature : public Unit
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float mHome_X;
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float mHome_Y;
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float mHome_Z;
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float mHome_O;
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float mHome_O;
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private:
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//WaypointMovementGenerator vars
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uint32 m_waypointID;
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uint32 m_path_id;
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//WaypointMovementGenerator vars
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uint32 m_waypointID;
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uint32 m_path_id;
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//Formation var
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uint32 m_formationID;
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//Formation var
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uint32 m_formationID;
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GridReference<Creature> m_gridRef;
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GridReference<Creature> m_gridRef;
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CreatureInfo const* m_creatureInfo; // in heroic mode can different from ObjMgr::GetCreatureTemplate(GetEntry())
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};
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