*Remove an obsolete spell of Illidan.
--HG-- branch : trunk
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@@ -769,7 +769,8 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
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break;
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break;
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case EVENT_SHEAR:
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case EVENT_SHEAR:
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DoCast(m_creature->getVictim(), SPELL_SHEAR);
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// no longer exists in 3.0.2
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//DoCast(m_creature->getVictim(), SPELL_SHEAR);
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Timer[EVENT_SHEAR] = 25000 + (rand()%16 * 1000);
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Timer[EVENT_SHEAR] = 25000 + (rand()%16 * 1000);
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break;
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break;
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