[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
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@@ -74,8 +74,8 @@ class TRINITY_DLL_SPEC HostilReference : public Reference<Unit, ThreatManager>
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bool isOnline() const { return iOnline; }
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// The Unit might be in water and the creature can not enter the water, but has range attack
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// in this case online = true, but accessable = false
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bool isAccessable() const { return iAccessible; }
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// in this case online = true, but accessible = false
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bool isAccessible() const { return iAccessible; }
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// used for temporary setting a threat and reducting it later again.
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// the threat modification is stored
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