Initial Commit for client version change to 4.2.2 (14545)

- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash

Lots of Thanks to All SingularityCore Members
This commit is contained in:
Rat
2011-11-20 18:28:18 +01:00
parent 10b89d976f
commit d1affc4340
43 changed files with 4130 additions and 3045 deletions
+4 -2
View File
@@ -45,6 +45,8 @@
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "PoolMgr.h"
#include "DB2Structure.h"
#include "DB2Stores.h"
ScriptMapMap sQuestEndScripts;
ScriptMapMap sQuestStartScripts;
@@ -2253,7 +2255,7 @@ void ObjectMgr::LoadItemTemplates()
// Checks
ItemEntry const* dbcitem = sItemStore.LookupEntry(entry);
/*ItemEntry const* dbcitem = sItemStore.LookupEntry(entry);
if (dbcitem)
{
@@ -2297,7 +2299,7 @@ void ObjectMgr::LoadItemTemplates()
}
else
sLog->outErrorDb("Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry);
sLog->outErrorDb("Item (Entry: %u) does not exist in item.dbc! (not correct id?).", entry);*/
if (itemTemplate.Class >= MAX_ITEM_CLASS)
{