Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions
+1 -1
View File
@@ -281,7 +281,7 @@ struct mob_enslaved_netherwing_drakeAI : public ScriptedAI
dz += 20; // so it's in the air, not ground*/
Position pos;
if(Unit* EscapeDummy = me->FindNearestCreature(CREATURE_ESCAPE_DUMMY, 30))
if (Unit* EscapeDummy = me->FindNearestCreature(CREATURE_ESCAPE_DUMMY, 30))
EscapeDummy->GetPosition(&pos);
else
{