Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
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@@ -48,7 +48,7 @@ class WaypointStore
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WaypointPath* GetPath(uint32 id)
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{
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if(waypoint_map.find(id) != waypoint_map.end())
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if (waypoint_map.find(id) != waypoint_map.end())
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return waypoint_map[id];
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else return 0;
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}
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