Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
This commit is contained in:
+38
-38
@@ -221,14 +221,14 @@ inline float GetSpellMinRange(SpellEntry const *spellInfo, bool positive)
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inline float GetSpellMinRange(uint32 id, bool positive)
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{
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SpellEntry const *spellInfo = GetSpellStore()->LookupEntry(id);
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if(!spellInfo) return 0;
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if (!spellInfo) return 0;
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return GetSpellMinRange(spellInfo, positive);
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}
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inline float GetSpellMaxRange(uint32 id, bool positive)
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{
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SpellEntry const *spellInfo = GetSpellStore()->LookupEntry(id);
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if(!spellInfo) return 0;
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if (!spellInfo) return 0;
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return GetSpellMaxRange(spellInfo, positive);
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}
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@@ -248,7 +248,7 @@ inline float GetSpellMaxRange(uint32 id, bool positive)
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inline bool IsSpellHaveEffect(SpellEntry const *spellInfo, SpellEffects effect)
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{
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for (int i= 0; i < 3; ++i)
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if(SpellEffects(spellInfo->Effect[i])==effect)
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if (SpellEffects(spellInfo->Effect[i])==effect)
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return true;
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return false;
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}
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@@ -256,7 +256,7 @@ inline bool IsSpellHaveEffect(SpellEntry const *spellInfo, SpellEffects effect)
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inline bool IsSpellHaveAura(SpellEntry const *spellInfo, AuraType aura)
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{
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for (int i= 0; i < 3; ++i)
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if(AuraType(spellInfo->EffectApplyAuraName[i])==aura)
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if (AuraType(spellInfo->EffectApplyAuraName[i])==aura)
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return true;
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return false;
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}
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@@ -304,7 +304,7 @@ uint32 CalculatePowerCost(SpellEntry const * spellInfo, Unit const * caster, Spe
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inline bool IsPassiveSpellStackableWithRanks(SpellEntry const* spellProto)
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{
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if(!IsPassiveSpell(spellProto->Id))
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if (!IsPassiveSpell(spellProto->Id))
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return false;
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return !IsSpellHaveEffect(spellProto,SPELL_EFFECT_APPLY_AURA);
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@@ -366,14 +366,14 @@ inline bool IsSpellWithCasterSourceTargetsOnly(SpellEntry const* spellInfo)
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for (int i = 0; i < 3; ++i)
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{
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uint32 targetA = spellInfo->EffectImplicitTargetA[i];
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if(targetA && !IsCasterSourceTarget(targetA))
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if (targetA && !IsCasterSourceTarget(targetA))
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return false;
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uint32 targetB = spellInfo->EffectImplicitTargetB[i];
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if(targetB && !IsCasterSourceTarget(targetB))
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if (targetB && !IsCasterSourceTarget(targetB))
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return false;
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if(!targetA && !targetB)
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if (!targetA && !targetB)
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return false;
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}
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return true;
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@@ -381,18 +381,18 @@ inline bool IsSpellWithCasterSourceTargetsOnly(SpellEntry const* spellInfo)
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inline bool IsAreaOfEffectSpell(SpellEntry const *spellInfo)
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{
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if(IsAreaEffectTarget[spellInfo->EffectImplicitTargetA[0]] || IsAreaEffectTarget[spellInfo->EffectImplicitTargetB[0]])
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if (IsAreaEffectTarget[spellInfo->EffectImplicitTargetA[0]] || IsAreaEffectTarget[spellInfo->EffectImplicitTargetB[0]])
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return true;
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if(IsAreaEffectTarget[spellInfo->EffectImplicitTargetA[1]] || IsAreaEffectTarget[spellInfo->EffectImplicitTargetB[1]])
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if (IsAreaEffectTarget[spellInfo->EffectImplicitTargetA[1]] || IsAreaEffectTarget[spellInfo->EffectImplicitTargetB[1]])
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return true;
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if(IsAreaEffectTarget[spellInfo->EffectImplicitTargetA[2]] || IsAreaEffectTarget[spellInfo->EffectImplicitTargetB[2]])
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if (IsAreaEffectTarget[spellInfo->EffectImplicitTargetA[2]] || IsAreaEffectTarget[spellInfo->EffectImplicitTargetB[2]])
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return true;
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return false;
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}
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inline bool IsAreaAuraEffect(uint32 effect)
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{
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if( effect == SPELL_EFFECT_APPLY_AREA_AURA_PARTY ||
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if ( effect == SPELL_EFFECT_APPLY_AREA_AURA_PARTY ||
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effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID ||
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effect == SPELL_EFFECT_APPLY_AREA_AURA_FRIEND ||
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effect == SPELL_EFFECT_APPLY_AREA_AURA_ENEMY ||
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@@ -712,10 +712,10 @@ class PetAura
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uint32 GetAura(uint32 petEntry) const
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{
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std::map<uint32, uint32>::const_iterator itr = auras.find(petEntry);
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if(itr != auras.end())
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if (itr != auras.end())
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return itr->second;
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std::map<uint32, uint32>::const_iterator itr2 = auras.find(0);
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if(itr2 != auras.end())
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if (itr2 != auras.end())
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return itr2->second;
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return 0;
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}
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@@ -824,10 +824,10 @@ typedef std::map<int32, PetDefaultSpellsEntry> PetDefaultSpellsMap;
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inline bool IsPrimaryProfessionSkill(uint32 skill)
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{
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SkillLineEntry const *pSkill = sSkillLineStore.LookupEntry(skill);
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if(!pSkill)
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if (!pSkill)
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return false;
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if(pSkill->categoryId != SKILL_CATEGORY_PROFESSION)
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if (pSkill->categoryId != SKILL_CATEGORY_PROFESSION)
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return false;
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return true;
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@@ -971,7 +971,7 @@ class SpellMgr
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uint16 GetSpellThreat(uint32 spellid) const
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{
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SpellThreatMap::const_iterator itr = mSpellThreatMap.find(spellid);
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if(itr==mSpellThreatMap.end())
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if (itr==mSpellThreatMap.end())
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return 0;
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return itr->second;
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@@ -981,7 +981,7 @@ class SpellMgr
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SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const
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{
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SpellProcEventMap::const_iterator itr = mSpellProcEventMap.find(spellId);
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if( itr != mSpellProcEventMap.end( ) )
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if ( itr != mSpellProcEventMap.end( ) )
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return &itr->second;
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return NULL;
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}
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@@ -991,7 +991,7 @@ class SpellMgr
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SpellEnchantProcEntry const* GetSpellEnchantProcEvent(uint32 enchId) const
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{
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SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId);
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if( itr != mSpellEnchantProcEventMap.end( ) )
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if ( itr != mSpellEnchantProcEventMap.end( ) )
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return &itr->second;
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return NULL;
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}
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@@ -1001,13 +1001,13 @@ class SpellMgr
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{
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// Lookup data
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SpellBonusMap::const_iterator itr = mSpellBonusMap.find(spellId);
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if( itr != mSpellBonusMap.end( ) )
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if ( itr != mSpellBonusMap.end( ) )
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return &itr->second;
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// Not found, try lookup for 1 spell rank if exist
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if (uint32 rank_1 = GetFirstSpellInChain(spellId))
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{
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SpellBonusMap::const_iterator itr2 = mSpellBonusMap.find(rank_1);
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if( itr2 != mSpellBonusMap.end( ) )
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if ( itr2 != mSpellBonusMap.end( ) )
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return &itr2->second;
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}
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return NULL;
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@@ -1017,7 +1017,7 @@ class SpellMgr
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SpellTargetPosition const* GetSpellTargetPosition(uint32 spell_id) const
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{
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SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find( spell_id );
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if( itr != mSpellTargetPositions.end( ) )
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if ( itr != mSpellTargetPositions.end( ) )
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return &itr->second;
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return NULL;
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}
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@@ -1026,7 +1026,7 @@ class SpellMgr
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SpellChainNode const* GetSpellChainNode(uint32 spell_id) const
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{
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SpellChainMap::const_iterator itr = mSpellChains.find(spell_id);
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if(itr == mSpellChains.end())
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if (itr == mSpellChains.end())
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return NULL;
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return &itr->second;
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@@ -1034,7 +1034,7 @@ class SpellMgr
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uint32 GetFirstSpellInChain(uint32 spell_id) const
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{
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if(SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->first;
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return spell_id;
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@@ -1042,7 +1042,7 @@ class SpellMgr
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uint32 GetSpellWithRank(uint32 spell_id, uint32 rank) const
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{
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if(SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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{
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if (rank != node->rank)
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return GetSpellWithRank(node->rank < rank ? node->next : node->prev, rank);
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@@ -1052,7 +1052,7 @@ class SpellMgr
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uint32 GetPrevSpellInChain(uint32 spell_id) const
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{
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if(SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->prev;
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return 0;
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@@ -1060,7 +1060,7 @@ class SpellMgr
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uint32 GetNextSpellInChain(uint32 spell_id) const
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{
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if(SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->next;
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return 0;
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@@ -1088,7 +1088,7 @@ class SpellMgr
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uint8 GetSpellRank(uint32 spell_id) const
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{
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if(SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->rank;
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return 0;
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@@ -1096,7 +1096,7 @@ class SpellMgr
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uint32 GetLastSpellInChain(uint32 spell_id) const
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{
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if(SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->last;
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return spell_id;
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@@ -1130,7 +1130,7 @@ class SpellMgr
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SpellLearnSkillNode const* GetSpellLearnSkill(uint32 spell_id) const
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{
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SpellLearnSkillMap::const_iterator itr = mSpellLearnSkills.find(spell_id);
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if(itr != mSpellLearnSkills.end())
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if (itr != mSpellLearnSkills.end())
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return &itr->second;
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else
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return NULL;
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@@ -1180,7 +1180,7 @@ class SpellMgr
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PetAura const* GetPetAura(uint32 spell_id, uint8 eff)
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{
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SpellPetAuraMap::const_iterator itr = mSpellPetAuraMap.find((spell_id<<8) + eff);
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if(itr != mSpellPetAuraMap.end())
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if (itr != mSpellPetAuraMap.end())
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return &itr->second;
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else
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return NULL;
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@@ -1189,7 +1189,7 @@ class SpellMgr
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PetLevelupSpellSet const* GetPetLevelupSpellList(uint32 petFamily) const
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{
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PetLevelupSpellMap::const_iterator itr = mPetLevelupSpellMap.find(petFamily);
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if(itr != mPetLevelupSpellMap.end())
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if (itr != mPetLevelupSpellMap.end())
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return &itr->second;
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else
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return NULL;
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@@ -1197,7 +1197,7 @@ class SpellMgr
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uint32 GetSpellCustomAttr(uint32 spell_id) const
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{
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if(spell_id >= mSpellCustomAttr.size())
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if (spell_id >= mSpellCustomAttr.size())
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return 0;
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else
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return mSpellCustomAttr[spell_id];
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@@ -1213,7 +1213,7 @@ class SpellMgr
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PetDefaultSpellsEntry const* GetPetDefaultSpellsEntry(int32 id) const
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{
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PetDefaultSpellsMap::const_iterator itr = mPetDefaultSpellsMap.find(id);
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if(itr != mPetDefaultSpellsMap.end())
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if (itr != mPetDefaultSpellsMap.end())
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return &itr->second;
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return NULL;
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}
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@@ -1227,7 +1227,7 @@ class SpellMgr
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SpellAreaForQuestMapBounds GetSpellAreaForQuestMapBounds(uint32 quest_id, bool active) const
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{
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if(active)
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if (active)
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return SpellAreaForQuestMapBounds(mSpellAreaForActiveQuestMap.lower_bound(quest_id),mSpellAreaForActiveQuestMap.upper_bound(quest_id));
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else
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return SpellAreaForQuestMapBounds(mSpellAreaForQuestMap.lower_bound(quest_id),mSpellAreaForQuestMap.upper_bound(quest_id));
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@@ -1266,8 +1266,8 @@ class SpellMgr
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inline bool IsSpellWithCasterSourceTargetsOnly(SpellEntry const* spellInfo)
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{
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for (int i = 0; i < 3; ++i)
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if(uint32 target = spellInfo->EffectImplicitTargetA[i])
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if(!IsCasterSourceTarget(target))
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if (uint32 target = spellInfo->EffectImplicitTargetA[i])
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if (!IsCasterSourceTarget(target))
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return false;
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return true;
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}
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@@ -1281,7 +1281,7 @@ class SpellMgr
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{
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SpellRequiredMap::const_iterator itr = mSpellReq.find(spell_id);
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if(itr == mSpellReq.end())
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if (itr == mSpellReq.end())
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return NULL;
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return itr->second;
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