Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
This commit is contained in:
+61
-61
@@ -41,7 +41,7 @@ AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint
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{
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assert(GetTarget() && GetBase());
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if(GetBase()->IsVisible())
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if (GetBase()->IsVisible())
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{
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// Try find slot for aura
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uint8 slot = MAX_AURAS;
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@@ -58,7 +58,7 @@ AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint
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Unit::VisibleAuraMap::const_iterator itr = visibleAuras->find(0);
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for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr , ++freeSlot)
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{
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if(itr == visibleAuras->end() || itr->first != freeSlot)
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if (itr == visibleAuras->end() || itr->first != freeSlot)
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{
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slot = freeSlot;
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break;
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@@ -67,7 +67,7 @@ AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint
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}
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// Register Visible Aura
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if(slot < MAX_AURAS)
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if (slot < MAX_AURAS)
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{
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m_slot = slot;
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m_target->SetVisibleAura(slot, this);
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@@ -124,7 +124,7 @@ bool AuraApplication::_CheckPositive(Unit * caster) const
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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{
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if((1<<i & GetEffectMask()))
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if ((1<<i & GetEffectMask()))
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{
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if (m_isNeedManyNegativeEffects == IsPositiveEffect(GetBase()->GetId(), i))
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return m_isNeedManyNegativeEffects;
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@@ -174,7 +174,7 @@ void AuraApplication::ClientUpdate(bool remove)
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data.append(GetTarget()->GetPackGUID());
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data << uint8(m_slot);
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if(remove)
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if (remove)
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{
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assert(!m_target->GetVisibleAura(m_slot));
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data << uint32(0);
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@@ -193,10 +193,10 @@ void AuraApplication::ClientUpdate(bool remove)
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data << uint8(aura->GetCasterLevel());
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data << uint8(aura->GetStackAmount() > 1 ? aura->GetStackAmount() : (aura->GetCharges()) ? aura->GetCharges() : 1);
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if(!(flags & AFLAG_CASTER))
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if (!(flags & AFLAG_CASTER))
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data.appendPackGUID(aura->GetCasterGUID());
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if(flags & AFLAG_DURATION)
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if (flags & AFLAG_DURATION)
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{
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data << uint32(aura->GetMaxDuration());
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data << uint32(aura->GetDuration());
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@@ -304,7 +304,7 @@ m_spellProto(spellproto), m_owner(owner), m_casterGuid(casterGUID ? casterGUID :
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m_applyTime(time(NULL)), m_timeCla(0), m_isSingleTarget(false), m_updateTargetMapInterval(0),
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m_procCharges(0), m_stackAmount(1), m_isRemoved(false), m_casterLevel(caster ? caster->getLevel() : m_spellProto->spellLevel)
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{
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if(m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
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if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
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m_timeCla = 1 * IN_MILISECONDS;
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Player* modOwner = NULL;
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@@ -317,16 +317,16 @@ m_spellProto(spellproto), m_owner(owner), m_casterGuid(casterGUID ? casterGUID :
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else
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m_maxDuration = GetSpellDuration(m_spellProto);
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if(IsPassive() && m_spellProto->DurationIndex == 0)
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if (IsPassive() && m_spellProto->DurationIndex == 0)
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m_maxDuration = -1;
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if(!IsPermanent() && modOwner)
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if (!IsPermanent() && modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_DURATION, m_maxDuration);
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m_duration = m_maxDuration;
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m_procCharges = m_spellProto->procCharges;
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if(modOwner)
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if (modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
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for (uint8 i=0 ; i<MAX_SPELL_EFFECTS; ++i)
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@@ -353,7 +353,7 @@ Unit* Aura::GetCaster() const
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{
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if (GetOwner()->GetGUID() == GetCasterGUID())
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return GetUnitOwner();
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if(AuraApplication const * aurApp = GetApplicationOfTarget(GetCasterGUID()))
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if (AuraApplication const * aurApp = GetApplicationOfTarget(GetCasterGUID()))
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return aurApp->GetTarget();
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return ObjectAccessor::GetUnit(*GetOwner(), GetCasterGUID());
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@@ -374,7 +374,7 @@ void Aura::_ApplyForTarget(Unit * target, Unit * caster, AuraApplication * auraA
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m_applications[target->GetGUID()] = auraApp;
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// set infinity cooldown state for spells
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if(caster && caster->GetTypeId() == TYPEID_PLAYER)
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if (caster && caster->GetTypeId() == TYPEID_PLAYER)
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{
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if (m_spellProto->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE)
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{
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@@ -397,7 +397,7 @@ void Aura::_UnapplyForTarget(Unit * target, Unit * caster, AuraApplication * aur
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m_removedApplications.push_back(auraApp);
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// reset cooldown state for spells
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if(caster && caster->GetTypeId() == TYPEID_PLAYER)
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if (caster && caster->GetTypeId() == TYPEID_PLAYER)
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{
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if ( GetSpellProto()->Attributes & SPELL_ATTR_DISABLED_WHILE_ACTIVE )
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// note: item based cooldowns and cooldown spell mods with charges ignored (unknown existed cases)
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@@ -482,7 +482,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
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for (Unit::AuraApplicationMap::iterator iter = itr->first->GetAppliedAuras().begin(); iter != itr->first->GetAppliedAuras().end(); ++iter)
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{
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Aura const * aura = iter->second->GetBase();
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if(!spellmgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
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if (!spellmgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
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{
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addUnit = false;
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break;
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@@ -556,7 +556,7 @@ void Aura::UpdateOwner(uint32 diff, WorldObject * owner)
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// used for example when triggered spell of spell:10 is modded
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Spell * modSpell = NULL;
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Player * modOwner = NULL;
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if(caster)
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if (caster)
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if ((modOwner = caster->GetSpellModOwner())
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&& (modSpell = modOwner->FindCurrentSpellBySpellId(GetId())))
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modOwner->SetSpellModTakingSpell(modSpell, true);
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@@ -589,18 +589,18 @@ void Aura::Update(uint32 diff, Unit * caster)
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m_duration = 0;
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// handle manaPerSecond/manaPerSecondPerLevel
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if(m_timeCla)
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if (m_timeCla)
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{
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if(m_timeCla > diff)
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if (m_timeCla > diff)
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m_timeCla -= diff;
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else if(caster)
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else if (caster)
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{
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if(int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel())
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if (int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel())
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{
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m_timeCla += 1000 - diff;
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Powers powertype = Powers(m_spellProto->powerType);
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if(powertype == POWER_HEALTH)
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if (powertype == POWER_HEALTH)
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{
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if (caster->GetHealth() > manaPerSecond)
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caster->ModifyHealth(-manaPerSecond);
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@@ -642,10 +642,10 @@ void Aura::RefreshDuration()
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{
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SetDuration(GetMaxDuration());
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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if(m_effects[i])
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if (m_effects[i])
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m_effects[i]->ResetPeriodic();
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if(m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
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if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
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m_timeCla = 1 * IN_MILISECONDS;
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}
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@@ -659,9 +659,9 @@ void Aura::SetCharges(uint8 charges)
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bool Aura::DropCharge()
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{
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if(m_procCharges) //auras without charges always have charge = 0
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if (m_procCharges) //auras without charges always have charge = 0
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{
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if(--m_procCharges) // Send charge change
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if (--m_procCharges) // Send charge change
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SetNeedClientUpdateForTargets();
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else // Last charge dropped
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{
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@@ -740,7 +740,7 @@ bool Aura::HasEffectType(AuraType type) const
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{
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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{
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if(m_effects[i] && m_effects[i]->GetAuraType() == type)
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if (m_effects[i] && m_effects[i]->GetAuraType() == type)
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return true;
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}
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return false;
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@@ -751,7 +751,7 @@ void Aura::RecalculateAmountOfEffects()
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assert (!IsRemoved());
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Unit * caster = GetCaster();
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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if(m_effects[i])
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if (m_effects[i])
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m_effects[i]->RecalculateAmount(caster);
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}
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@@ -759,7 +759,7 @@ void Aura::HandleAllEffects(AuraApplication const * aurApp, uint8 mode, bool app
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{
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assert (!IsRemoved());
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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if(m_effects[i] && !IsRemoved())
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if (m_effects[i] && !IsRemoved())
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m_effects[i]->HandleEffect(aurApp, mode, apply);
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}
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@@ -787,7 +787,7 @@ void Aura::SetLoadedState(int32 maxduration, int32 duration, int32 charges, uint
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m_stackAmount = stackamount;
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Unit * caster = GetCaster();
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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if(m_effects[i])
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if (m_effects[i])
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{
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m_effects[i]->SetAmount(amount[i]);
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m_effects[i]->SetCanBeRecalculated(recalculateMask & (1<<i));
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@@ -804,7 +804,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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AuraRemoveMode removeMode = aurApp->GetRemoveMode();
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// spell_area table
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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if (saBounds.first != saBounds.second)
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{
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uint32 zone, area;
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target->GetZoneAndAreaId(zone,area);
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@@ -812,12 +812,12 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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for (SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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// some auras remove at aura remove
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if(!itr->second->IsFitToRequirements((Player*)target,zone,area))
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if (!itr->second->IsFitToRequirements((Player*)target,zone,area))
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target->RemoveAurasDueToSpell(itr->second->spellId);
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// some auras applied at aura apply
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else if(itr->second->autocast)
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else if (itr->second->autocast)
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{
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if( !target->HasAura(itr->second->spellId) )
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if ( !target->HasAura(itr->second->spellId) )
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target->CastSpell(target,itr->second->spellId,true);
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}
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}
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@@ -826,14 +826,14 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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if (apply)
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{
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// Apply linked auras (On first aura apply)
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if(spellmgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
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if (spellmgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
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{
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if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if(*itr < 0)
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if (*itr < 0)
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target->ApplySpellImmune(GetId(), IMMUNITY_ID, -(*itr), true);
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else if(caster)
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else if (caster)
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caster->AddAura(*itr, target);
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}
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}
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@@ -843,15 +843,15 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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switch(GetId())
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{
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case 32474: // Buffeting Winds of Susurrus
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if(target->GetTypeId() == TYPEID_PLAYER)
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if (target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->ActivateTaxiPathTo(506, GetId());
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break;
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case 33572: // Gronn Lord's Grasp, becomes stoned
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if(GetStackAmount() >= 5 && !target->HasAura(33652))
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if (GetStackAmount() >= 5 && !target->HasAura(33652))
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target->CastSpell(target, 33652, true);
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break;
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case 60970: // Heroic Fury (remove Intercept cooldown)
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if(target->GetTypeId() == TYPEID_PLAYER)
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if (target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->RemoveSpellCooldown(20252, true);
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break;
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}
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@@ -902,7 +902,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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default:
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sLog.outError("Aura::HandleAuraSpecificMods: Unknown rank of Arcane Potency (%d) found", aurEff->GetId());
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}
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if(spellId)
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if (spellId)
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caster->CastSpell(caster, spellId, true);
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}
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}
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@@ -913,8 +913,8 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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switch(GetId())
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{
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case 48020: // Demonic Circle
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if(target->GetTypeId() == TYPEID_PLAYER)
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if(GameObject* obj = target->GetGameObject(48018))
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if (target->GetTypeId() == TYPEID_PLAYER)
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if (GameObject* obj = target->GetGameObject(48018))
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{
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target->ToPlayer()->TeleportTo(obj->GetMapId(),obj->GetPositionX(),obj->GetPositionY(),obj->GetPositionZ(),obj->GetOrientation());
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target->ToPlayer()->RemoveMovementImpairingAuras();
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@@ -959,16 +959,16 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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break;
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case SPELLFAMILY_ROGUE:
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// Sprint (skip non player casted spells by category)
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if(GetSpellProto()->SpellFamilyFlags[0] & 0x40 && GetSpellProto()->Category == 44)
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if (GetSpellProto()->SpellFamilyFlags[0] & 0x40 && GetSpellProto()->Category == 44)
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// in official maybe there is only one icon?
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if(target->HasAura(58039)) // Glyph of Blurred Speed
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if (target->HasAura(58039)) // Glyph of Blurred Speed
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target->CastSpell(target, 61922, true); // Sprint (waterwalk)
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break;
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case SPELLFAMILY_DEATHKNIGHT:
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if (!caster)
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break;
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// Frost Fever and Blood Plague
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if(GetSpellProto()->SpellFamilyFlags[2] & 0x2)
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if (GetSpellProto()->SpellFamilyFlags[2] & 0x2)
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{
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// Can't proc on self
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if (GetCasterGUID() == target->GetGUID())
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@@ -1013,27 +1013,27 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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else
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{
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// Remove Linked Auras
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if(removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
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if (removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
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{
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if(uint32 customAttr = spellmgr.GetSpellCustomAttr(GetId()))
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if (uint32 customAttr = spellmgr.GetSpellCustomAttr(GetId()))
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{
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if(customAttr & SPELL_ATTR_CU_LINK_REMOVE)
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if (customAttr & SPELL_ATTR_CU_LINK_REMOVE)
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{
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if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)GetId()))
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if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)GetId()))
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for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if(*itr < 0)
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if (*itr < 0)
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target->RemoveAurasDueToSpell(-(*itr));
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else if (removeMode != AURA_REMOVE_BY_DEFAULT)
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target->CastSpell(target, *itr, true, 0, 0, GetCasterGUID());
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}
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}
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if(customAttr & SPELL_ATTR_CU_LINK_AURA)
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if (customAttr & SPELL_ATTR_CU_LINK_AURA)
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{
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if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if(*itr < 0)
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if (*itr < 0)
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target->ApplySpellImmune(GetId(), IMMUNITY_ID, -(*itr), false);
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else
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target->RemoveAurasDueToSpell(*itr);
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@@ -1199,12 +1199,12 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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case 47788: // Guardian Spirit
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if (removeMode != AURA_REMOVE_BY_EXPIRE)
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break;
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if(caster->GetTypeId() != TYPEID_PLAYER)
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if (caster->GetTypeId() != TYPEID_PLAYER)
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break;
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Player *player = caster->ToPlayer();
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||||
// Glyph of Guardian Spirit
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||||
if(AuraEffect * aurEff = player->GetAuraEffect(63231, 0))
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if (AuraEffect * aurEff = player->GetAuraEffect(63231, 0))
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||||
{
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||||
if (!player->HasSpellCooldown(47788))
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||||
break;
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||||
@@ -1237,7 +1237,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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||||
break;
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||||
if (target->GetTypeId() != TYPEID_PLAYER)
|
||||
break;
|
||||
if(target->ToPlayer()->getClass() != CLASS_DEATH_KNIGHT)
|
||||
if (target->ToPlayer()->getClass() != CLASS_DEATH_KNIGHT)
|
||||
break;
|
||||
|
||||
// aura removed - remove death runes
|
||||
@@ -1384,7 +1384,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
|
||||
// Unholy Presence bonus
|
||||
if (presence == 48265)
|
||||
{
|
||||
if(unholyPresenceAura)
|
||||
if (unholyPresenceAura)
|
||||
{
|
||||
// Not listed as any effect, only base points set
|
||||
int32 basePoints0 = unholyPresenceAura->GetSpellProto()->EffectBasePoints[1];
|
||||
@@ -1408,7 +1408,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
|
||||
target->RemoveAurasDueToSpell(61261);
|
||||
if (presence == 48265 || unholyPresenceAura)
|
||||
{
|
||||
if(presence == 48265 && unholyPresenceAura)
|
||||
if (presence == 48265 && unholyPresenceAura)
|
||||
{
|
||||
target->RemoveAurasDueToSpell(63622);
|
||||
target->RemoveAurasDueToSpell(65095);
|
||||
@@ -1546,7 +1546,7 @@ void UnitAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
|
||||
targetList.push_back(GetUnitOwner());
|
||||
case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
|
||||
{
|
||||
if(Unit *owner = GetUnitOwner()->GetCharmerOrOwner())
|
||||
if (Unit *owner = GetUnitOwner()->GetCharmerOrOwner())
|
||||
if (GetUnitOwner()->IsWithinDistInMap(owner, radius))
|
||||
targetList.push_back(owner);
|
||||
break;
|
||||
@@ -1589,7 +1589,7 @@ void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
|
||||
if (!HasEffect(effIndex))
|
||||
continue;
|
||||
UnitList targetList;
|
||||
if(GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_DEST_DYNOBJ_ALLY
|
||||
if (GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_DEST_DYNOBJ_ALLY
|
||||
|| GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_UNIT_AREA_ALLY_DST)
|
||||
{
|
||||
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
|
||||
|
||||
Reference in New Issue
Block a user