Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions
+2 -2
View File
@@ -67,7 +67,7 @@ class MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLock
void SetGridCleanUpDelay(uint32 t)
{
if( t < MIN_GRID_DELAY )
if ( t < MIN_GRID_DELAY )
i_gridCleanUpDelay = MIN_GRID_DELAY;
else
i_gridCleanUpDelay = t;
@@ -75,7 +75,7 @@ class MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLock
void SetMapUpdateInterval(uint32 t)
{
if( t > MIN_MAP_UPDATE_DELAY )
if ( t > MIN_MAP_UPDATE_DELAY )
t = MIN_MAP_UPDATE_DELAY;
i_timer.SetInterval(t);