Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions
+3 -3
View File
@@ -126,13 +126,13 @@ uint32 GenerateEnchSuffixFactor(uint32 item_id)
{
ItemPrototype const *itemProto = objmgr.GetItemPrototype(item_id);
if(!itemProto)
if (!itemProto)
return 0;
if(!itemProto->RandomSuffix)
if (!itemProto->RandomSuffix)
return 0;
RandomPropertiesPointsEntry const *randomProperty = sRandomPropertiesPointsStore.LookupEntry(itemProto->ItemLevel);
if(!randomProperty)
if (!randomProperty)
return 0;
uint32 suffixFactor;