Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
This commit is contained in:
@@ -126,13 +126,13 @@ uint32 GenerateEnchSuffixFactor(uint32 item_id)
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{
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ItemPrototype const *itemProto = objmgr.GetItemPrototype(item_id);
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if(!itemProto)
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if (!itemProto)
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return 0;
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if(!itemProto->RandomSuffix)
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if (!itemProto->RandomSuffix)
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return 0;
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RandomPropertiesPointsEntry const *randomProperty = sRandomPropertiesPointsStore.LookupEntry(itemProto->ItemLevel);
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if(!randomProperty)
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if (!randomProperty)
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return 0;
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uint32 suffixFactor;
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