Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions
+1 -1
View File
@@ -643,7 +643,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
time_t GetRespawnTimeEx() const
{
time_t now = time(NULL);
if(m_respawnTime > now)
if (m_respawnTime > now)
return m_respawnTime;
else
return now;