Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions
+7 -7
View File
@@ -126,23 +126,23 @@ class Channel
uint8 flags;
bool HasFlag(uint8 flag) { return flags & flag; }
void SetFlag(uint8 flag) { if(!HasFlag(flag)) flags |= flag; }
void SetFlag(uint8 flag) { if (!HasFlag(flag)) flags |= flag; }
bool IsOwner() { return flags & MEMBER_FLAG_OWNER; }
void SetOwner(bool state)
{
if(state) flags |= MEMBER_FLAG_OWNER;
if (state) flags |= MEMBER_FLAG_OWNER;
else flags &= ~MEMBER_FLAG_OWNER;
}
bool IsModerator() { return flags & MEMBER_FLAG_MODERATOR; }
void SetModerator(bool state)
{
if(state) flags |= MEMBER_FLAG_MODERATOR;
if (state) flags |= MEMBER_FLAG_MODERATOR;
else flags &= ~MEMBER_FLAG_MODERATOR;
}
bool IsMuted() { return flags & MEMBER_FLAG_MUTED; }
void SetMuted(bool state)
{
if(state) flags |= MEMBER_FLAG_MUTED;
if (state) flags |= MEMBER_FLAG_MUTED;
else flags &= ~MEMBER_FLAG_MUTED;
}
};
@@ -216,7 +216,7 @@ class Channel
uint8 GetPlayerFlags(uint64 p) const
{
PlayerList::const_iterator p_itr = players.find(p);
if(p_itr == players.end())
if (p_itr == players.end())
return 0;
return p_itr->second.flags;
@@ -224,7 +224,7 @@ class Channel
void SetModerator(uint64 p, bool set)
{
if(players[p].IsModerator() != set)
if (players[p].IsModerator() != set)
{
uint8 oldFlag = GetPlayerFlags(p);
players[p].SetModerator(set);
@@ -237,7 +237,7 @@ class Channel
void SetMute(uint64 p, bool set)
{
if(players[p].IsMuted() != set)
if (players[p].IsMuted() != set)
{
uint8 oldFlag = GetPlayerFlags(p);
players[p].SetMuted(set);