Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
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@@ -177,7 +177,7 @@ void BattleGroundBE::UpdatePlayerScore(Player* Source, uint32 type, uint32 value
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{
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BattleGroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetGUID());
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if(itr == m_PlayerScores.end()) // player not found...
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if (itr == m_PlayerScores.end()) // player not found...
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return;
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//there is nothing special in this score
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