Rename "SetPosition" to "UpdatePosition".
Replace CreatureRelocation in scripts with new Creature::SetPosition.
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@@ -664,6 +664,9 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
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return m_charmInfo->GetCharmSpell(pos)->GetAction();
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}
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void SetPosition(float x, float y, float z, float o);
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void SetPosition(const Position &pos) { SetPosition(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()); }
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void SetHomePosition(float x, float y, float z, float o) { m_homePosition.Relocate(x, y, z, o); }
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void SetHomePosition(const Position &pos) { m_homePosition.Relocate(pos); }
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void GetHomePosition(float &x, float &y, float &z, float &ori) { m_homePosition.GetPosition(x, y, z, ori); }
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