Fix Crash in ProcessQueryCallbacks

This commit is contained in:
n4ndo
2011-09-30 10:57:02 -05:00
parent 18aad847e1
commit d1370a5e0a
7 changed files with 117 additions and 84 deletions
@@ -19041,6 +19041,7 @@ void Player::Customize(uint64 guid, uint8 gender, uint8 skin, uint8 face, uint8
player_bytes2 |= facialHair;
CharacterDatabase.PExecute("UPDATE characters SET gender = '%u', playerBytes = '%u', playerBytes2 = '%u' WHERE guid = '%u'", gender, skin | (face << 8) | (hairStyle << 16) | (hairColor << 24), player_bytes2, GUID_LOPART(guid));
sWorld->ReloadSingleCharacterNameData(GUID_LOPART(guid));
}
void Player::SendAttackSwingDeadTarget()