* Fix the bug that hunter pets are gone forever after switching specs.
--HG-- branch : trunk
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+4
-1
@@ -21853,6 +21853,8 @@ void Player::ActivateSpec(uint8 spec)
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_SaveActions();
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UnsummonPetTemporaryIfAny();
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uint32 const* talentTabIds = GetTalentTabPages(getClass());
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for(uint8 i = 0; i < 3; ++i)
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@@ -21948,7 +21950,8 @@ void Player::ActivateSpec(uint8 spec)
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{
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_LoadActions(result, false);
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}
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UnsummonPetTemporaryIfAny();
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ResummonPetTemporaryUnSummonedIfAny();
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SendActionButtons(1);
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Powers pw = getPowerType();
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