*Fix compile sorry.
--HG-- branch : trunk
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@@ -65,7 +65,7 @@ EndScriptData */
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#define SPELL_SPELLSHIELD 33054
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#define SPELL_SPELLSHIELD 33054
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#define SPELL_BLAST_WAVE 33061
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#define SPELL_BLAST_WAVE 33061
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bool AllBossDied(ScriptedInstance* pInstance, Creature* m_creature)
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bool CheckAllBossDied(ScriptedInstance* pInstance, Creature* m_creature)
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{
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{
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if(!pInstance || !m_creature)
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if(!pInstance || !m_creature)
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return false;
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return false;
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