[7295] Make more static world data accessable for scripts use. Author: NoFantasy
--HG-- branch : trunk
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@@ -7641,3 +7641,12 @@ void ObjectMgr::LoadTransportEvents()
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delete result;
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}
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CreatureInfo const* GetCreatureTemplateStore(uint32 entry)
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{
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return sCreatureStorage.LookupEntry<CreatureInfo>(entry);
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}
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Quest const* GetQuestTemplateStore(uint32 entry)
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{
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return objmgr.GetQuestTemplate(entry);
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}
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@@ -924,6 +924,8 @@ TRINITY_DLL_SPEC uint32 GetScriptId(const char *name);
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TRINITY_DLL_SPEC ObjectMgr::ScriptNameMap& GetScriptNames();
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TRINITY_DLL_SPEC GameObjectInfo const *GetGameObjectInfo(uint32 id);
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TRINITY_DLL_SPEC CreatureInfo const *GetCreatureInfo(uint32 id);
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TRINITY_DLL_SPEC CreatureInfo const* GetCreatureTemplateStore(uint32 entry);
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TRINITY_DLL_SPEC Quest const* GetQuestTemplateStore(uint32 entry);
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#endif
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@@ -709,4 +709,6 @@ uint32 const* GetTalentTabPages(uint32 cls)
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TRINITY_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore() { return &sSoundEntriesStore; }
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TRINITY_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore() { return &sSpellStore; }
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TRINITY_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore() { return &sSpellRangeStore; }
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TRINITY_DLL_SPEC DBCStorage <FactionEntry> const* GetFactionStore() { return &sFactionStore; }
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TRINITY_DLL_SPEC DBCStorage <ItemEntry> const* GetItemDisplayStore() { return &sItemStore; }
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TRINITY_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore; }
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@@ -220,5 +220,8 @@ void LoadDBCStores(const std::string& dataPath);
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TRINITY_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore();
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TRINITY_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore();
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TRINITY_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore();
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TRINITY_DLL_SPEC DBCStorage <FactionEntry> const* GetFactionStore();
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TRINITY_DLL_SPEC DBCStorage <ItemEntry> const* GetItemDisplayStore();
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TRINITY_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore();
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#endif
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7294"
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#define REVISION_NR "7295"
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#endif // __REVISION_NR_H__
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