Scripts/Icecrown Citadel: Added Blood Prince Council script

Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-24 21:27:02 +02:00
parent 07fa1bcbdf
commit d03aeab9ad
26 changed files with 1879 additions and 87 deletions
@@ -2245,9 +2245,16 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
return;
}
// Tear of Azzinoth Summon Channel - it's not really supposed to do anything,and this only prevents the console spam
case 39857: triggerSpellId = 39856; break;
case 39857:
triggerSpellId = 39856;
break;
// Personalized Weather
case 46736: triggerSpellId = 46737; break;
case 46736:
triggerSpellId = 46737;
break;
// Ball of Flames Visual
case 71706:
return;
}
break;
}