Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
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@@ -2245,9 +2245,16 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
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return;
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}
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// Tear of Azzinoth Summon Channel - it's not really supposed to do anything,and this only prevents the console spam
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case 39857: triggerSpellId = 39856; break;
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case 39857:
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triggerSpellId = 39856;
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break;
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// Personalized Weather
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case 46736: triggerSpellId = 46737; break;
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case 46736:
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triggerSpellId = 46737;
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break;
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// Ball of Flames Visual
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case 71706:
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return;
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}
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break;
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}
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