Scripts/Icecrown Citadel: Added Blood Prince Council script

Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-24 21:27:02 +02:00
parent 07fa1bcbdf
commit d03aeab9ad
26 changed files with 1879 additions and 87 deletions
@@ -2245,9 +2245,16 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
return;
}
// Tear of Azzinoth Summon Channel - it's not really supposed to do anything,and this only prevents the console spam
case 39857: triggerSpellId = 39856; break;
case 39857:
triggerSpellId = 39856;
break;
// Personalized Weather
case 46736: triggerSpellId = 46737; break;
case 46736:
triggerSpellId = 46737;
break;
// Ball of Flames Visual
case 71706:
return;
}
break;
}
+1 -1
View File
@@ -2207,7 +2207,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
dist = (float)target->GetSpellRadiusForTarget(target, sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
if (dist < objSize)
dist = objSize;
else if (cur == TARGET_DEST_CASTER_RANDOM)
else if (cur == TARGET_DEST_TARGET_RANDOM)
dist = objSize + (dist - objSize) * (float)rand_norm();
switch(cur)
+7
View File
@@ -3928,6 +3928,13 @@ void SpellMgr::LoadSpellCustomAttr()
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ENEMY;
count++;
break;
case 71708: // Empowered Flare
case 72785: // Empowered Flare
case 72786: // Empowered Flare
case 72787: // Empowered Flare
spellInfo->AttributesEx3 |= SPELL_ATTR_EX3_NO_DONE_BONUS;
count++;
break;
default:
break;
}