Don't set 'Created by...' for soul shards, it looks silly.
--HG-- branch : trunk
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@@ -3088,7 +3088,7 @@ void Spell::DoCreateItem(uint32 i, uint32 itemtype)
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}
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}
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// set the "Crafted by ..." property of the item
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// set the "Crafted by ..." property of the item
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if( pItem->GetProto()->Class != ITEM_CLASS_CONSUMABLE && pItem->GetProto()->Class != ITEM_CLASS_QUEST)
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if (pItem->GetProto()->Class != ITEM_CLASS_CONSUMABLE && pItem->GetProto()->Class != ITEM_CLASS_QUEST && newitemid != 6265)
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pItem->SetUInt32Value(ITEM_FIELD_CREATOR, player->GetGUIDLow());
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pItem->SetUInt32Value(ITEM_FIELD_CREATOR, player->GetGUIDLow());
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// send info to the client
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// send info to the client
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