*Update spell_proc_event entry for Everlastin Affliction - by francesco.buldo.
*Manually add corruption to list of spells affected by Everlasting Affliction. --HG-- branch : trunk
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@@ -3705,6 +3705,15 @@ void SpellMgr::LoadSpellCustomAttr()
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spellInfo->procCharges = 6;
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count++;
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break;
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case 47201: // Everlasting Affliction
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case 47202:
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case 47203:
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case 47204:
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case 47205:
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// add corruption to affected spells
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spellInfo->EffectSpellClassMask[1][0] |= 2;
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count++;
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break;
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case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
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spellInfo->EffectMiscValue[0] |= 1;
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count++;
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