Added support for maximum allowed player level for quests. By Gyullo.
--HG-- branch : trunk
This commit is contained in:
+5
-3
@@ -187,6 +187,7 @@ class Quest
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int32 GetZoneOrSort() const { return ZoneOrSort; }
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int32 GetSkillOrClass() const { return SkillOrClass; }
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uint32 GetMinLevel() const { return MinLevel; }
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uint32 GetMaxLevel() const { return MaxLevel; }
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uint32 GetQuestLevel() const { return QuestLevel; }
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uint32 GetType() const { return Type; }
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uint32 GetRequiredRaces() const { return RequiredRaces; }
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@@ -253,7 +254,7 @@ class Quest
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uint32 RewItemId[QUEST_REWARDS_COUNT];
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uint32 RewItemCount[QUEST_REWARDS_COUNT];
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uint32 RewRepFaction[QUEST_REPUTATIONS_COUNT];
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int32 RewRepValueId[QUEST_REPUTATIONS_COUNT];
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int32 RewRepValueId[QUEST_REPUTATIONS_COUNT];
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int32 RewRepValue[QUEST_REPUTATIONS_COUNT];
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uint32 DetailsEmote[QUEST_EMOTE_COUNT];
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uint32 DetailsEmoteDelay[QUEST_EMOTE_COUNT];
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@@ -284,7 +285,8 @@ class Quest
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int32 ZoneOrSort;
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int32 SkillOrClass;
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uint32 MinLevel;
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int32 QuestLevel;
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uint32 MaxLevel;
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int32 QuestLevel;
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uint32 Type;
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uint32 RequiredRaces;
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uint32 RequiredSkillValue;
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@@ -306,7 +308,7 @@ class Quest
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int32 NextQuestId;
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int32 ExclusiveGroup;
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uint32 NextQuestInChain;
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uint32 XPId;
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uint32 XPId;
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uint32 SrcItemId;
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uint32 SrcItemCount;
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uint32 SrcSpell;
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