Drak'Tharon Keep, Tharon'Ja: Demorph players when boss dies
Thanks & congratz to all developers, contributors & users, we reach revision 8000 ;) --HG-- branch : trunk
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@@ -229,6 +229,12 @@ struct boss_tharon_jaAI : public ScriptedAI
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if (pInstance)
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if (pInstance)
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{
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{
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// clean morph on players
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Map::PlayerList const &PlayerList = pInstance->instance->GetPlayers();
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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if (Player *pPlayer = i->getSource())
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pPlayer->DeMorph();
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// cast is not rewarding the achievement.
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// cast is not rewarding the achievement.
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// DoCast(SPELL_ACHIEVEMENT_CHECK);
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// DoCast(SPELL_ACHIEVEMENT_CHECK);
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pInstance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_ACHIEVEMENT_CHECK);
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pInstance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_ACHIEVEMENT_CHECK);
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