diff --git a/src/game/Player.cpp b/src/game/Player.cpp index c1accd063d..0426fac406 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16110,11 +16110,7 @@ void Player::_LoadActions(QueryResult_AutoPtr result, bool startup) uint8 type = fields[2].GetUInt8(); if(ActionButton* ab = addActionButton(button, action, type)) - { ab->uState = ACTIONBUTTON_UNCHANGED; - if(!startup) // Switching specs - ab->canRemoveByClient = false; - } else { sLog.outError( " ...at loading, and will deleted in DB also");