diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp index c74c867c23..b84ee549fd 100755 --- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp @@ -375,7 +375,10 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) // Skip it to prevent "interrupt" message if (IsAutoRepeatRangedSpell(spellInfo) && _player->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL) && _player->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_spellInfo == spellInfo) + { + recvPacket.rfinish(); return; + } // can't use our own spells when we're in possession of another unit, if (_player->isPossessing())